The PC Thread - Tips, Benchmarks, Specs, Laptops, Custom Desktops, Pre-Builds and more.

Rice N Beans

Junior Hayley Stan
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been years but i built a pc for my church from scratch, ain't all that but was given a budget bought the parts and put it together had some issues but its good to be done :blessed:

Did you use any Chinese MVideo GPU and Intek processors? :lolbron:

Just fukking with ya breh. It always feels good to build a PC. :blessed:
 

Ciggavelli

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Why do you need three monitors? What do you look at while the game is running on 1?

Or do you run the game on all three?

But then you'd have to run it in super widescreen for it to make sense

Or are they all one on top of the other?

Or do you just play 3 games at the same time?

This doesn't make sense

:mindblown:
You play with three monitors on at the same time (the same game runs across 3 monitors). The game is ultra wide. It's get your peripheral vision. 3 monitor gaming is amazing. Sadly the titan xs can't do it currently, so I'm stuck on one 1440p monitor.
 

Ciggavelli

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I bought Ryse: Son of Rome of GMG for $10, and I gotta say, it's the best looking game I've ever played. It's not very fun, but the graphics are amazing. It shyt's over the Order.

Runs well too, but my titan x sli system is so overkill for 1440p. All maxed out, I'm only using 50% gpu at 60fps.

I miss my 3 monitor gaming :mjcry:
 

spliz

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I bought Ryse: Son of Rome of GMG for $10, and I gotta say, it's the best looking game I've ever played. It's not very fun, but the graphics are amazing. It shyt's over the Order.

Runs well too, but my titan x sli system is so overkill for 1440p. All maxed out, I'm only using 50% gpu at 60fps.

I miss my 3 monitor gaming :mjcry:
Considering ur playing the definitive version on PC at 1440p and 60fps with all the bells n whistles..i dont think its fair to compare ur experience to The Order...when the order gets on PC then we can talk..
 

Ciggavelli

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Considering ur playing the definitive version on PC at 1440p and 60fps with all the bells n whistles..i dont think its fair to compare ur experience to The Order...when the order gets on PC then we can talk..
It'll never get to the PC though. I'm just saying currently Ryse is the best looking game on the market, regardless of system. Crytek knows how to make beautiful games.
 

Liquid

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brehs, wtf is this :wtf: I missed this at CES. LOL @ $350 for this shyt.

I am almost tempted to look to purchase it just to play around with it :beli:

6c5e325adae64070a099608e901e52b1.jpg


 

Ciggavelli

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Ryse is a shytty game, but it's worth $10 for the tech demo alone. It flickers in sli on the character models still (they never fixed that), but despite that, the game is absolutely beautiful. Too bad it's not a good game....lol.
 

Liquid

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Think it's time for a new video card brehs. Lately the new games like MKX Battlefield Hardline and GTA V are all stuttering during gameplay. Also seems like my current graphics card won't even be able to run the new Batman on minimum settings :scust:

This is my build now


Processor Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Video Card 1 NVIDIA GeForce GTX 650 Ti
Video Card 2 Intel(R) HD Graphics 4600
Memory 8.1 GB
Operating System Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit

Put me on game to what i need for my shyt to run the games in the near future at a decent level.

Also anyone know of any deals on harddrives?? My 750gb hard drive is looking :flabbynsick:
Sounds like your cousin fell in for the i7 hype. Too bad that he went with that processor and then sticking a 650 Ti in there :childplease:

I would recommend a 970 if you want to go NVIDIA
 

Ciggavelli

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@daze23 can you give me a link to a brief tutorial for that fancy aa super sampling you use? I'm trying some things out and supersampling is only offered in a few games. I'm trying to test my cards out at ultra high resolutions, and since I can't do surround because the titan xs have a bug in them, I want to try to max my cards out in games
 

daze23

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@daze23 can you give me a link to a brief tutorial for that fancy aa super sampling you use? I'm trying some things out and supersampling is only offered in a few games. I'm trying to test my cards out at ultra high resolutions, and since I can't do surround because the titan xs have a bug in them, I want to try to max my cards out in games
in general super sampling (OGSSAA & SGSSAA) only works on dx9 games. you'll need Nvidia Inspector and you can find the 'flags' here (I can give you more help with the exact settings if you want to go that route):

http://forums.guru3d.com/showthread.php?t=357956

most of the time now I just use Nvidia's DSR (it works with pretty much every game). you can enable that in the nvidia control panel (in the "global settings" tab under Manage 3D Settings). the best results come from using integer multipliers, i.e. 2x or 4x. 4x is basically the same as 2x2 OGSSAA (2x the horizontal and vertical resolution. so from 1920x1080 to 3840x2160)

if you want even higher resolutions you can look into Durante's GeDoSaTo here:

http://blog.metaclassofnil.com/
 
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Ciggavelli

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in general super sampling (OGSSAA & SGSSAA) only works on dx9 games. you'll need Nvidia Inspector and you can find the 'flags' here (I can give you more help with the exact settings if you want to go that route):

http://forums.guru3d.com/showthread.php?t=357956

most of the time now I just use Nvidia's DSR (it works with pretty much every game). you can enable that in the nvidia control panel (in the "global settings" tab under Manage 3D Settings). the best results come from using integer multipliers, i.e. 2x or 4x. 4x is basically the same as 2x2 OGSSAA (2x the horizontal and vertical resolution. so from 1920x1080 to 3840x2160)

if you want even higher resolutions you can look into Durante's GeDoSaTo here:

http://blog.metaclassofnil.com/
Thanks.. I forgot about DSR. I'll use that I think.

:cheers:
 

daze23

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Black Mesa is on Early Access on Steam ($20)

http://store.steampowered.com/app/362890

Run. Think. Shoot. Source.

Black Mesa is a re-envisioning of Valve Software's seminal classic Half-Life. Gordon Freeman and his unforgettable journey through the Black Mesa Research Facility have been lovingly re-created to capture the full spirit of the original game, without 1998’s graphical limitations. This is Half-Life the way it was meant to be played!

Expect tremendously detailed environments, old-school tough-as-nails combat, and a gripping story with memorable characters. The all-new soundtrack, voice acting, choreography and dialogue create a more expansive and immersive experience than ever before. Nostalgia has never felt so fresh!

The Steam release of Black Mesa includes various fixes, upgrades, and new features since Black Mesa’s mod release.

Heavily updated single player experience – The Black Mesa single player experience has greatly improved from the mod release; new visuals, new voice over, updated gameplay encounters, stability changes and more. Xen is not part of the Steam release of Black Mesa, but will included as a free update when it is ready.

Black Mesa Multiplayer – Fight with or against your friends, in two game modes across six iconic maps from the Half-Life Deathmatch universe: Bounce, Gasworks, Lambdabunker, Stalkyard, Subtransit and Undertow.

Custom Modding Tools – Use the same tools the developers used to create your own mods, modes and maps for Black Mesa and Black Mesa Multiplayer …

Fully integrated Workshop – … and then share your work on the fully integrated workshop!
Complete Steam Integration – Collect trading cards, backgrounds, emoticons, achievements, and everything else you would expect out of a Steam integrated game.

Why Early Access?
“Making a game with the scope and scale of Black Mesa is a massive undertaking. Back in 2012 we made the decision to release what we had completed up to that point, and were blown away by the community’s response, feedback, and improvements to our work. We want to keep that relationship alive and well by using Early Access as a tool for allowing our community to participate in the final phase of Black Mesa’s development.

In addition, our ambitions go beyond the original Xen chapters found in Half-Life. We have a standard of quality that we have to achieve. Early Access allows us to commit resources to bring you the remaining chapters with the quality that you expect.”
Approximately how long will this game be in Early Access?
“We currently have the first ~85% of our single player campaign completed. For the last 15% we want to not only recreate it, but improve upon it to make it an enjoyable and memorable experience. We feel it will take us considerable time to get the last 15% up to our standards, and putting a time estimate on it would be a total guess.”
How is the full version planned to differ from the Early Access version?
“The conclusion of the single player campaign, with the addition of the Xen chapters
Final polish on the Earth-based chapters of the single player campaign
More multiplayer maps
More multiplayer gameplay modes”
What is the current state of the Early Access version?
“Over 10 hours of single player campaign. Multiplayer deathmatch and team deathmatch with 6 completely re-imagined Half-Life 1 maps on the Source Engine.”
Will the game be priced differently during and after Early Access?
“Black Mesa will be $19.99 USD during the Early Access phase. The game may go slightly higher once out of Early Access (or we may keep it at $19.99).”
How are you planning on involving the Community in your development process?
“We intend to work closely with our community as we complete the final portions of Black Mesa. We started out as a modding team aiming to do true justice to a Half-Life: Source port, and we won’t forget our roots.

The Black Mesa game hub and forums will be the primary points of interaction with our users. Many team members regularly browse these areas to discuss ideas with the community, and to show progress on game development. Community feedback will be sorted into groups and taken into account as we develop.

We also support Steam Workshop, and will be watching and encouraging developments there.”
 
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