Are there any posts on here that fully goes into how Titanfall is? Would prefer to hear it from someone who's played a lot of shooters over the years.
What do you want to know exactly?
Its made the OG creator of COD. The graphical look of the game is somewhat like a COD type of game
The graphics while fine, this was an alpha and supposedly we was only seeing 25% of the actually graphical fidelity that will be in the final game so nobody can answer that question for you definitively
The gameplay.. it basically took the best elements from a game like Shadowrun and fused that with COD and added mechs (titans)
What is magical about it all, is how they made it all work. The mechs are not overpowering because they are not as agile as the "pilots" aka people. So you can hide in a building if need be. If you out in the open?
You can jump.. run on a wall, jump to a higher spot.. you can double jump.. then as long as you touch something?
You can jump or double jump again to reach even higher. You can do it fast enough to where a Titan has a hard time keeping up with people.
Back to the pilot controls. I literally had games where I was just running and jumping enjoying the control
Imagine Mirror's Edge. Thats basically what it feels like, Mirrors edge with guns and even better controls.
And the more wall jumps you do, the faster you move.
Also, you can wall jump right. Then when you do the second jump (remember you can double jump) You have full control of which direction you go with that second jump. So I can be moving forward at a high speed, hit some walls... then after I jump up I can be holding backward and so my first jump is forward, my second jump be backwards. This if I was being followed? I might now be behind my pursuer
Its deep, and that is only a piece of the cat n mouse games you got to deal with.
Right now, if they had a demo out where all you could do is move around in the world?
I'd seriously play that... TONIGHT. I wanna do it right now.
I have BF4 and have been loving it. Was telling myself there is nothing better right now and maybe in the foreseeable future
I was wrong...