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Didn't say there isn't a difference in compressed vs otherwise. I'm saying there isn't a difference in TitanfallYoutube compression issues are a known thing. Nothing new.
Gamersyde uncompressed footage >>>>>>>>>>>>
@MeachTheMonster knows the deal.
A higher resolution is not an issue because 720p for instance isn't too low of a resolution
The Nintendo Wii's biggest problem was it couldn't do HD gaming
The Wii-U nobody seems to have any issues with it outside of games, nobody is complaining about the resolution
So why complain about Titanfall? Why act like the XB1 version is so different?
You over here talkin about "If I had this super way of compressing the video.. THEN YOU'D SEE THE DIFFERENCE"
If you gotta do all that to see a difference, there is no difference then buddy

Tell us why :ufury2:
But then when I came through and crushed the buildings with the official retail screens, you went missing in action. Nice of you to just gloss over that part.
You're ignoring the part where people are playing the game at 1080p, 1440p, 2160P or HIGHER with maxed out settings getting 60fps??? Locked framerate is not the same as "capped" frame rate. Titanfall isn't locked at 60fps on either platform, it's capped at 60f for the Xbox one though. It can run as high as someone wants it to on PC. People can play it at 120fps on a 120hz monitor but that's not something we want to talk about right now. I wouldn't call 4k, 120fps minimal boosts.
