
but thats not because the hardware is incapable of producing those effects. it obviously can since its from those assets that they make the trailer. its just that when playing from a gameplay angle, you won't be able to notice all those little ripples around the mouth and eyes, so its not rendered during gameplay because its unnecessary and you wouldn't notice it. however if you had a replay cam and zoomed in, you'd see it. you criticism is practically meaningless.
same shyt in NBA 2K. when your playing the came from the normal broadcast camera angle, you don't notice all the little details about lebron's hairline and nose that you see when you go to the replay and zoom in.