Updates to Xbox Game Pass: Introducing Essential, Premium, and Ultimate Plans (Ultimate $29.99/mo)

Legal

Veteran
Supporter
Joined
May 7, 2012
Messages
16,950
Reputation
3,531
Daps
64,726
Reppin
NULL
Starfield wasn't the problem, halo infinite not having content at launch basically damaged the brand. You can argue making those types of games are expensive which makes sense but gamers expect fortnite level content

Really not sure one of those has to do with another.

If we're being completely honest with ourselves, Halo as a franchise has likely maxed out its potential. It's such an entrenched legacy IP that if you don't like Halo by now, you're not all that likely to suddenly get into it. And its existing fans want the game to be as close to the experience that they remember that you really can't change it up enough to appeal to players who don't like that type of shooter. Another example of that is Gears of War. That remake apparently didn't do numbers on PS5, and a good portion of it could be contributed to that type of game just not being appealing to audiences that aren't already playing it now.

Starfield was in a unique position that it was a new IP, so aside from it being from a known studio, it didn't have the weight of established franchise expectations, which is why they decided to take that exclusive. The unfortunate part is that this was the game where Bethesda found out in real time that the Bethesda Game template needs serious retooling.
 

Loose

Retired Legend
Joined
Apr 30, 2012
Messages
52,200
Reputation
3,073
Daps
148,585
Nope, I think Street Fighter V did. Not having a huge game like that on your console was the ultimate dealbreaker. I knew friends who play nothing but fight games bought a Playstation just for that one game. Plus when Final Round was out here in Atlanta, which was the first fight gaming tournament of the year before it shut down, all the casuals was playing on the 360. That was a coup de grace to the ultimate max. Final Round was on the level of Evo, Combobreaker, Nor and South Cal regiionals as if you won the tournament, got a straight bid to Capcom Cup. Not having that game on Xbox did them in completely
I know coli a old head board but no one cares about fighters outside of MK hence why Sony gave up evo lol. No one under 25 really gives a fukk about them, they a legacy genre that is nice to have
 

Mikeatris

Supreme Mathematik
Joined
Jul 6, 2012
Messages
1,908
Reputation
287
Daps
2,748
Reppin
My City
I know coli a old head board but no one cares about fighters outside of MK hence why Sony gave up evo lol. No one under 25 really gives a fukk about them, they a legacy genre that is nice to have
But the quote was Xbox went downhill with the Halo launch, nope. Street Fighter V was the cause and I know damn near everyone who I game with was tripping. Everyone bought it for PS and a very few even bought the console just for that game. SFV was a big deal and Xbox not having it was a huge problem
 

Rice N Beans

Junior Hayley Stan
Supporter
Joined
May 5, 2012
Messages
11,765
Reputation
1,887
Daps
24,578
Reppin
Chicago, IL
But the quote was Xbox went downhill with the Halo launch, nope.

Halo's mishandling for the 3rd straight time effectively sealed the casket. It was a telling experience of how MS was handling their game development and it was :huhldup:.

Imagine kneecaping Halo out of purse clutching, cronyism and misplaced jealousy that it wasn't Call of Duty enough. :dead:
 

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
48,325
Reputation
4,138
Daps
72,828
Reppin
Michigan
I agree with everything except that last part. (I’m not saying your wrong either) A price increase can make sense if clients exceed the server resources. Discounts can be seen as a service that’s struggling or a way to incentivize new customers. I just don’t know that a price increase is due to them dying. I believe it can lead to them dying though.
Going from $15.99 to $30 in 2 years indicates there’s a major problem with the service. I get going up a couple bucks but that type or rapid price acceleration in so small a window is crazy.

Problem is they started buying whole publishers off the market that had much of their business on PlayStation. When the first party output was Forza, Halo, and Gears and not much else Game Pass was those and indie titles day one mostly so it made sense. Add ZeniMax, Activision, and Blizzard to that and there are drastically more major first party releases that Game Pass alone can’t support. Those companies wanted almost nothing to do with Game Pass when they were independent as most 3rd party publishers are.

There’s no need for conflicting business models because we already know which will win out.
 

winb83

52 Years Young
Supporter
Joined
May 28, 2012
Messages
48,325
Reputation
4,138
Daps
72,828
Reppin
Michigan
There's nothing else they can do.
Like, do you guys think let's say they made actually made one more traditional Xbox priced at say $500~600 but then made an ACTUAL EXCLUSIVE EXCLUSIVE like the next Elder's Scroll and COD ONLY for that console without even a PC version, you think that would get some people to jump back in? Like, a hail mary type of situation. Next Halo, ONLY FOR Xbox, not even PC. Gamepass price back to $20/month but day 1 games removed.
If they pulled Call of Duty off PlayStation it would be the end of the franchise. Over 80% of the buyers are on PlayStation so they’d lose most of their audience and the game couldn’t justify getting made. I also believe Sony or some other company would create an answer to that missing game on the platform and it would get Medal of Honored.
 
Top