Video game features other people love that you dislike?

King

The black man is always targeted.
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Online. Fukk you AND your multiplayer :pacspit:

Any fakkit who needs to play games with @Another Man needs their ass beat :dame:

ALL games should be full singerplayer experiences. Including multiplayer in a game takes away valuable resources from actually making a good game in the first place.

Online ruined the entire gaming industry and every franchise I ever loved. RIP GTA :mjcry:
 

Khalil's_Black_Excellence

The King of Fighters
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Immersion breaking customization options. For example. I hate the utter abomination of creations that exists in Street Fighter 6 Battle Lounge create a characters that I'm subjected to just cuz they let the body physics slider options go to the extremes.

Just the same, I detest mods in general as well due to this bullshyt too. Seeing Toy Story Woody as the faux main character in Sekiro is only fun for shyts n giggles for all of about 0.26 seconds before it just makes me hate people that much more than my usual.
 

Khalil's_Black_Excellence

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This is less a feature, rather typically more of a mostly, unintentional design hack in fighting games, but Option Selects is some bullshyt of the highest order. Most of the FGC laps that shyt up tho. You should be forced to live or die by the choices that you choose in fighters instead of having some gay ass, catch all tactic to be safe.
 

Gizmo_Duck

blathering blatherskite!
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Immersion breaking customization options. For example. I hate the utter abomination of creations that exists in Street Fighter 6 Battle Lounge create a characters that I'm subjected to just cuz they let the body physics slider options go to the extremes.

Just the same, I detest mods in general as well due to this bullshyt too. Seeing Toy Story Woody as the faux main character in Sekiro is only fun for shyts n giggles for all of about 0.26 seconds before it just makes me hate people that much more than my usual.

I’m also mostly team fukk mods, i want the creators vision that they labored over to make work not goofy fan fiction
 

Gizmo_Duck

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Also, difficulty settings. put time into properly balancing a game and 9/10 you don’t need difficulty scaling, people will figure the game out. Don’t treat your audience like idiots, elden ring sold over 30 million copies.

there’s also in-game ways you can make games easier without putting them on auto pilot for people. Like Hades ’god mode’
 
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The souls like games. I feel like most of the difficulty is the stiffness of the character, which makes it difficult to sometimes dodge. Also, seems like your personal hitbox is the size of the moon. Just recently got off into Black Myth, and it’s a similar pattern to me. Ability to dodge is a lot better, but sometimes the buttons are unresponsive. I don’t mind a difficult game, but I think these games are even more difficult because of their controls.
 

Bryan Danielson

Jmare007 x Bryan Danielson x JLova = King Ghidorah
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QTE or whatever

I hate when the button shyt pops ups for you to press in a timely manner just so they can kinda keep the cinematic aspect of that portion of the game
 

cheapshot

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Live recording/uploading/streaming. Makes no sense that custom soundtracks were available in 2004, but not in 2025. Only reasonable explanation is that console makers are worried about uploads with copywrighted music in the background.
 
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