I have a couple but my first and biggest is that Tekken 3 is the most important 3D fighting game of all time, and 2nd most important fighting game after SF2: Turbo.
1 and 2 were outstanding, great games...it was a Virtua Fighter Rival and tekken 2 was insanely popular. Tekken 1 sold consoles.
Tekken 3 though...I'd say you had to be there but if you were there, it definitely hit different. The difference in fighting styles was more dramatic than any other game ever. Street fighter had different styles, as did Art of Fighting and VF, but not like this. The new crop of fighters, namely:
Lei was like nothing I'd ever seen...the fluidity, and the real fighting styles and stances you could switch between
Capoiera, well captured in 3D? wtf...Eddy fukkin rules and I still think Tekken 3 Eddy might be the most entertaining character to ever play as.
[yes i know Hwoarang was Baek derivative but he was more advanced and generally...better]
and how King was advanced compared to 2...dude legit felt like a WRESTLER in a MARTIAL ARTS tournament for the first time...
was just amazingly revolutionary. This game was one of the hottest arcade games since MK2...it felt like a TRUE SUCCESSOR to the SF throne which they honestly surrendered at this point with SF3 kind of floundering, and VF3's learning curve. I think 3D fighting does not progress into the mainstream boom without this, and was accessible for casuals and hard cores alike. You could not walk past an arcade machine of this game and see Eddy Gordo and NOT want to play. Sold a million copies in japan in a DAY.
I think without Tekken 3...Virtua Fighter continues to go more and more specialized, and less risks are taken by developers.
The only comparable are SF4, and Virtua Fighter 2...i welcome a conversation about this.
I have one about the impact of 90s gaming on music but that's next.
What are your hot takes?
1 and 2 were outstanding, great games...it was a Virtua Fighter Rival and tekken 2 was insanely popular. Tekken 1 sold consoles.
Tekken 3 though...I'd say you had to be there but if you were there, it definitely hit different. The difference in fighting styles was more dramatic than any other game ever. Street fighter had different styles, as did Art of Fighting and VF, but not like this. The new crop of fighters, namely:


Lei was like nothing I'd ever seen...the fluidity, and the real fighting styles and stances you could switch between



Capoiera, well captured in 3D? wtf...Eddy fukkin rules and I still think Tekken 3 Eddy might be the most entertaining character to ever play as.


[yes i know Hwoarang was Baek derivative but he was more advanced and generally...better]
and how King was advanced compared to 2...dude legit felt like a WRESTLER in a MARTIAL ARTS tournament for the first time...
was just amazingly revolutionary. This game was one of the hottest arcade games since MK2...it felt like a TRUE SUCCESSOR to the SF throne which they honestly surrendered at this point with SF3 kind of floundering, and VF3's learning curve. I think 3D fighting does not progress into the mainstream boom without this, and was accessible for casuals and hard cores alike. You could not walk past an arcade machine of this game and see Eddy Gordo and NOT want to play. Sold a million copies in japan in a DAY.
I think without Tekken 3...Virtua Fighter continues to go more and more specialized, and less risks are taken by developers.
The only comparable are SF4, and Virtua Fighter 2...i welcome a conversation about this.
I have one about the impact of 90s gaming on music but that's next.
What are your hot takes?
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