What was your personal favorite Final Fantasy game?

Clapsteel O'Neal

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10 had a plot twist? What that whole dream of the fayth thing?

Honestly 10 probably has the most batshyt crazy plot of any game ever. dude's kingdom was gonna be destroyed by a more technologically advanced one so he had some people run up in a cave and dream up an alt version of it then he used magic wrap himself in armor and oppress the world and keep its state of tech low and keep them dreaming it forever.

Like I said breh, even when I was 14 I knew the story was sh1t
 

Guess Who

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FFT storyline was like a damn Shakespeare play. The best thing to do is go to Amazon and get the Prima strategy guide. Whatever levels you told to be at, be at least 10 higher.

What I do at the beginning of every game, I train Ramza, etc., to be at least 10 levels higher than what the strategy guide says. I be at level 15 before reach Dorter Trade city the first time. Go to random battles in Mandalia plains and learn the basic job classes like chemist, knight, thief, and accumulate JP and gil to buy more phoenix downs and potions. Then the Story battles be easy as fukk when you 10 levels above your enemies.

For chapter 1, Let Ramza be a Knight and go to random battles with him and his core team. Build him up and make sure he learns accumulate strength +1, Gained JP Up, and Move + 1 from Squire job class before you become the knight. Then in every turn, he can use the accumulate job ability and build his experience points along with jp. Make sure his team builds up with him too, like the Chemists and their abilities to learn Phoenix down, the warriors learn that too, and so on. You should have 2 Chemists in the building up session and make Ramza have "Item" as his secondary ability. One of your other offense/ warriors should be an archer to build up jp points to have access to thief class. Once you learn several abilities from the Knight class, temporarily make Ramza into a thief and make him learn Move +2, steal gil, and steal weapon, steal armor, and so forth. Make his Guts ability into the secondary ability temporatly and use accumulate or steal gil constantly to build his jp points and build his jp to purchase those abilities. Once you real level 5 thief for Ramza you should have 1200 jp to buy Move + 2 and to learn steal weapon and steal armor. Once you do, turn Ramza back to Knight and build him up, with the rest of your team, to have numerous abilities in the Thief Class. Have you other warrior into a thief and let him stay there for a while so everyone benefits getting jp for the theif class.

May be overwhelming, but at least you have mad gil, jp, higher levels, and so on before you reach Dorter Trade City in chapter 1. Make sure before you end chapter 1 with being over level 30 for all your team members :whew:

By Chapter 2, automatically switch Ramza back to a Squire, cause by then, they can equip heavy armor and shields like a knight. On top of having Move + 2 from the thief class in his move ability, and the gained JP up, On top of his Cuts ability. You be moving all up and down the battle field with no problem (Move 6 on the battle field is :whoo: ) and you be super strong.

:salute:

I got more strategies for FFT for anyone that wants them.
I appreciate the strategy, but you working too hard levelling up my dude.

Dorter Trade City is the first difficult fight of the game. However, all you need at that point is a black mage with a level 2 spell, a white mage, Ramza as knight (my Ramza build is very close to yours actually) and an archer (who will later be your lancer...an underrated class imo).

And you don't need to be at a ridiculous high level either. I routinely beat Riovanes entering that story sequence at level 22 with Ramza.

My basic strategy is to first of all reset my first save until I get males with high brave and females with high faith. Then I turn everyone into squires and learn gained JP up (and move +1 for the males/fighter classes), then turn the females into chemists, learn potion and phoenix down, then turn one female into a wizard and the other into a priest.

The wizard will eventually become my calculator and my white mage will eventually become a pure magic caster, and switch from priest into wizard after learning cure 2, esuna, and life. Then as wizard learn magic until having a level two spell, then back to priest to learn cure 3 and holy, then back to wizard to learn a level three spell. As you're doing this, you should be collecting extra spells/abilities from crystals in story battles with other mages. By Riovanes, you should have a calculator with all of the multipliers, haste/slow/stop, black magic up until level three, white magic until level three, and Holy. Also, take time to give your calculator auto potion to help keep her alive. Once you learn all the skills you need from calculator, then switch back to mage classes and learn all of the spells.

Your white/black mage should only stay in wizard class to learn spells, but spend most time in priest class since priests have higher speed than all wizard classes and most fighter classes. Basically, you want your priest to be able to cast protect/shell and any curative spells before your enemy has a chance to kill you. Oh, also don't forget to get your priest short-charge--fast cures and Holy makes you so much more effective. During any fight where you bring your wizard, your priest should be in the same fight so that they can leech JP off each other. As a third mage, you can have a strict summoner/time mage--she doesn't even entertain other classes, just summoning with short charge and time magic. When not learning summon spells, stay in time mage class since summoner has the second lowest speed of any class.

With your two fighters, one will be a thief/ninja, and the other a knight/lancer. The thief should be in ninja class (after learning how to steal everything) because ninjas are really really fast and have incredible movement--they make effective thieves. Your knight/lancer should learn up to charge 5 in archer class since it does a lot of damage without charging for too long. Lancers also have great shield block stats, and can leave the battlefield by jumping. You can win a lot of tough fights with a lancer who can jump anywhere on the battlefield or use charge 5 when you don't have to.

With Ramza, raise him to be a Samurai, learn all of the draw out skills and blade grasp, learn magic attack up (draw out damage is calculated using the magic stat), put him back to squire, get move +2 (or move +3 if bard is available to you), and scream, and 97 brave, and Ramza is a dude that can catch bullets, and do 300+ damage with draw out while moving all over the battlefield with high speed. He pretty much can go where he wants untouched. =D

Then take Agrias, get her lightning stab, then get her teleport, then switch her back to her native class and master it.

In using teleport, you will basically have a character with move of 6 and jump of 4 at an 85% rate.

You can achieve most of this before getting to Riovanes without level grinding, if you have a plan.

With this build, the only moment during the game you will need to JP grind is to get the calculator skills before Riovanes (and teleport for Agrias before Riovanes if you really want it)--otherwise, just complete all the jobs at the bars and fight random battles in between. You'll be ready for every story fight in the game, and you will win, easily.
 

Fury616

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Shining Force III and that Fire Emblem on gamecube shyt on tactics

FFT and Disgaea>>>>>>>>>>that shyt you just mentioned. Disgaea D2 is pure heat rocks :ufdup:

c/s

Didn't the last boss in 9 come out of thin air too lol

You asking the wrong gamer...it was so long ago I can't even remember at what point I tossed that game in the bushes. shyt was a chore to play so I didn't get anywhere near the end of it. And yea, you lost by not playing FFT yet but it is on PSN. If you cop just remember to save often. There is one battle you'll come to and not really expect it....you will be shyt on. I had to restart the game cuz I didn't save before and had no defense against the dude.
 

winb83

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I feel the same way you do about 8 and 9.

I liked 9 a lot, but it never fully grabbed me. All of the characters are likeable, but I only really felt emotionally connected to Vivi, and to a lesser extent Dagger and Zidane. I just really felt like most of the characters were one-dimensional and lacked depth. Also, Kuja wasn't a very interesting villain--he was just a crazy nikka who was insecure and shyt, so he decided to prove his superiority by taking shyt over. Basically, he was every villain ever, and had nothing unique about him that strayed from the archetype. Fun game to play, though, and each character is fun to use in their own way, and I like the ability system.

I didn't really like 8. To me, it had its moments (mainly the first disc), but at no point did I really feel like I cared about beating Ultimecia. I mean, there were a few points where I said to myself, "damn, that's a bad ass chick, AND she got some legit points--I'd probably switch sides." The battle system sucked for me and was tedious, and with RPGs you're spending half of the 50-70 hours of playtime in battles, so if the battle system sucks, the story better be REALLY good to make me want to continue (as is the case in FFX). Well the story wasn't that good and Squall wasn't very interesting, and I'm not really sure what Rinoa saw in the dude other than he was was pretty, had a big sword, and made a lot of money. In the end, I didn't beat it, mainly because I didn't realize that when the worlds merged that I wouldn't be able to get out to buy some god damn items. And for me to play over the last 5 hours from a different save file, just to make sure I could stock up on items before the last dungeon and its ridiculous bosses, I said fukk it, and never touched it again. Let's put it this way--I thought Shadowhearts and Shadowhearts: Covenant were better than FF8, and those games weren't even that good either.
all the Final Fantasy games have their flaws In fact most of them are very flawed. The question is nostalgia wise which one are you the most forgiving to. None of them would make a list of best RPGs I've ever played if I had to create one now. They are games that excel at high production values for the time but fail most other places.
 

Hades

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FFT and Disgaea>>>>>>>>>>that shyt you just mentioned. Disgaea D2 is pure heat rocks :ufdup:
Don't bring up Disgaea. I love that game. I couldn't believe that every item contained a dungeon that you could conquer in order to strengthen it. Then you could toss enemies onto one another to make stronger ones to fight. And then those combination attacks with those special animations. HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU I need to find a copy online and dust off the 3.
 

Clapsteel O'Neal

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FFT and Disgaea>>>>>>>>>>that shyt you just mentioned. Disgaea D2 is pure heat rocks :ufdup:



You asking the wrong gamer...it was so long ago I can't even remember at what point I tossed that game in the bushes. shyt was a chore to play so I didn't get anywhere near the end of it. And yea, you lost by not playing FFT yet but it is on PSN. If you cop just remember to save often. There is one battle you'll come to and not really expect it....you will be shyt on. I had to restart the game cuz I didn't save before and had no defense against the dude.
Sh1t I'm looking forward to this. Sounds like a challenge...and yeah I remember now, dude was guarding the crystal or something and just came out of nowhere. When I beat him and the game went to the credits I was just like "really?" The only ff that felt like achore finish was 12. 13's story got so corny that I gave up on it when the group was in some house or something? I was young a ff stan during the ps1 days so 9 was great to me, until the last boss lol. I still start a new 7 save every 2 years. I need to play 6 again though.
 

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FFT and Disgaea>>>>>>>>>>that shyt you just mentioned. Disgaea D2 is pure heat rocks :ufdup:



You asking the wrong gamer...it was so long ago I can't even remember at what point I tossed that game in the bushes. shyt was a chore to play so I didn't get anywhere near the end of it. And yea, you lost by not playing FFT yet but it is on PSN. If you cop just remember to save often. There is one battle you'll come to and not really expect it....you will be shyt on. I had to restart the game cuz I didn't save before and had no defense against the dude.
LOL word. Always have TWO recent save files. Some of the story battles are hard as fukk.
 

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Sh1t I'm looking forward to this. Sounds like a challenge...and yeah I remember now, dude was guarding the crystal or something and just came out of nowhere. When I beat him and the game went to the credits I was just like "really?" The only ff that felt like achore finish was 12. 13's story got so corny that I gave up on it when the group was in some house or something? I was young a ff stan during the ps1 days so 9 was great to me, until the last boss lol. I still start a new 7 save every 2 years. I need to play 6 again though.
If you play FFT, don't use a strategy guide your first time through. Play naturally. It will make it more fun, especially when new classes pop up. But save a separate save file before every story battle.
 

winb83

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If you play FFT, don't use a strategy guide your first time through. Play naturally. It will make it more fun, especially when new classes pop up. But save a separate save file before every story battle.
Don't use Thunder God Cid either.
 

Clapsteel O'Neal

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If you play FFT, don't use a strategy guide your first time through. Play naturally. It will make it more fun, especially when new classes pop up. But save a separate save file before every story battle.
Yeah I know the deal bruh. With every ff I play through first without a guide and if it's good enough i'll get one and see what I missed out on
 

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:manny: fair enough.

Still, the story was boring as hell. Maybe if tidus and wakka weren't in it I would've been alrite because auron was that nicca
It's funny, my first time through FFX, I didn't like it...didn't even finish it. Then picked it up again after my semester, restarted it, then spent two weeks neglecting all other aspects of my life, cuz I loved it.
 

ThatTruth777

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Either 7 or 8. The only reason I would put 7 above 8 is because of Ruby Weapon that was a tough fight :whew:

I loved using Irvine's limit break in 8 though

Tactics was fun but too short, but if you purposefully keep yourself under-leveled, that game is pretty dam tough.
 

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Don't use Thunder God Cid either.
You know the dude is a beast when his nickname is Thunder God. Imagine walking into any castle in the land and nikkas be bowing down like "oh shyt, the Thunder God is in the building!" Women throwing off their frocks in his direction. Low-key, he was probably smashing Agrias, Rafa, and Meliadoul.

They should have explained how he got the moniker.
 
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