Why Did Everyone Hate On The DmC Reboot? It's Straight PIFF!!!

bogey_j

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Because a proper skill gap is ok. It's still pretty easy to get through the normal difficulties without using jump cancels, RG JUST RELEASES, etc.

But skilled players could improvise and do things that set them apart. More complexity and depth in the combat system means more option and longevity.

Keeping airborne with combos was a measure of skill, I can stay airborne in DmC with my eyes closed.

It's a good game. The definitive edition is a great game. It's just pretty damn shallow when compared to the other games in the series so it gets beat up. Hell, Nero had more complexity even with one weapon simply due to his revved up engine sword and use of Devil Bringer

my argument is that even though DmC's gameplay was streamlined to a degree, it certainly wasn't lacking in options or depth. and you can't call it shallow when it shyts on 95% of action games not named DMC3 & 4


you really think the average player is playing like this?




this is what it looks like when DmC's combat system is used to its potential. a proper skill gap from what the average player could do. it's gameplay is legit and unfairly hated on.

and about Nero in DMC4, stop it. he's easily the most shallow character in these three games (DMC3, 4 & DmC). he was meant to be a starter character to introduce new players to the mechanics. he doesn't have half the options DmC Dante does. his chain links alone shyt on Nero's devil bringer
 

Draje

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my argument is that even though DmC's gameplay was streamlined to a degree, it certainly wasn't lacking in options or depth. and you can't call it shallow when it shyts on 95% of action games not named DMC3 & 4


you really think the average player is playing like this?




this is what it looks like when DmC's combat system is used to its potential. a proper skill gap from what the average player could do. it's gameplay is legit and unfairly hated on.

and about Nero in DMC4, stop it. he's easily the most shallow character in these three games (DMC3, 4 & DmC). he was meant to be a starter character to introduce new players to the mechanics. he doesn't have half the options DmC Dante does. his chain links alone shyt on Nero's devil bringer


Nah, it's not more complex than Bayonetta at high levels (Mostly because the enemy variety also sucks).

And nah, there's obviously a skill gap in DmC but the ceiling is much lower than DMC3 and 4.

Nero doesn't chain links. He's more simple but using the Exceed system and timing it right is great plus his charge shot. The fact that different levels of Rev causes the properties of moves to change, his phantom swords, the ability to hold enemies with his DT, and even Devil Bringer jump cancels.

And it's gonna be compared to the previous and it's simply not as complex as DMC3 and 4.

Most of that stuff in DmC combo video wasn't really that complicated or technically complex.




Compared to this?
 

bogey_j

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Nah, it's not more complex than Bayonetta at high levels (Mostly because the enemy variety also sucks).

And nah, there's obviously a skill gap in DmC but the ceiling is much lower than DMC3 and 4.

Nero doesn't chain links. He's more simple but using the Exceed system and timing it right is great plus his charge shot. The fact that different levels of Rev causes the properties of moves to change, his phantom swords, the ability to hold enemies with his DT, and even Devil Bringer jump cancels.

And it's gonna be compared to the previous and it's simply not as complex as DMC3 and 4.

Most of that stuff in DmC combo video wasn't really that complicated or technically complex.




Compared to this?

I disagree about bayonetta (or bayonetta 2 at least). 2 is balanced around Witch Time to a disgusting degree. bayonetta got a huge nerf in terms of hit properties and damage output. they got rid of the QTE driven environmental bosses and replaced them with humanoids that are basically untouchable outside WT, so every fight against them boils down to dodge for WT->brief counterattack->repeat, which makes them all samey chip fights. DmC has deeper, more free-form combat imo

and like I said before, Nero's gameplay is NOT more complex than DmC Dante. he has very limited options in comparison and is meant to be a starter character for beginners. the video you posted proves nothing. it just shows how limited he is compared to Dante

and I've already admitted DMC4 Dante is very complex and deeper than DmC. with that said DMC4 Dante's gameplay is arguably the deepest in any action game ever, so to shyt on DmC for not being in the same tier isn't really a shamrful thing, considering it's still deeper than 95% of action games in existence.
 
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