Why is Stars Battlefront getting a pass on the Coli?

Liquid

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Not a surprise that an EA project looks to launch rushed/incomplete
 

Dirty Mcdrawz

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Embarrassing.


:simpson: They're on some bullshyt
 

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Satire?

No

12 maps and 20 on 20 with no single player is value to you?
Well yeah if the multiplayer is really dope. That's why people buy these games. People spend 6 hours with the campaign and then like 200 hours with the multiplayer.
 

Mowgli

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Well yeah if the multiplayer is really dope. That's why people buy these games. People spend 6 hours with the campaign and then like 200 hours with the multiplayer.
But 12 maps for 60 dollars and tax is not value.

If u think it is, that's u.

The fact games like bf4 come with 10 my maps and a campaign shows how Lazy the devs making this game are
 

Iamnoone

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Are you gonna try to tell me what I said ISNT true for games like Battlefield and Call of Duty? That 95% of the time people spend with those games is in the multiplayer? :comeon:
i think you're purposely ignoring Mowgli's point.
 

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But 12 maps for 60 dollars and tax is not value.

If u think it is, that's u.

The fact games like bf4 come with 10 my maps and a campaign shows how Lazy the devs making this game are

Lazy? BF4 is a rehash of BF3, first off, both gameplay wise and graphically. Battlefront looks a generation ahead of it graphically. And Battlefront's gameplay is supposed to be quite different too.

And again, people get these games mainly for multiplayer, so in a way 2 extra maps is better than some meh campaign tacked on. If you like DICE FPS campaigns, then I understand why you're bummed. But again, I don't think most gamers don't buy CoD/BF games for the campaign. So for most people, getting 12 maps for a MP FPS they're gonna play for a year is good value. The campaign is usually some obligatory bullshyt that people play through and never touch again.

If The Last of Us 2 came out and it was multiplayer only, then yes by all means lose your shyt. Because Naughty Dog's "campaigns" (stories really) are amazing and the reason you pay the $60.
 

Mowgli

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Lazy? BF4 is a rehash of BF3, first off, both gameplay wise and graphically. Battlefront looks a generation ahead of it graphically. And Battlefront's gameplay is supposed to be quite different too.

And again, people get these games mainly for multiplayer, so in a way 2 extra maps is better than some meh campaign tacked on. If you like DICE FPS campaigns, then I understand why you're bummed. But again, I don't think most gamers don't buy CoD/BF games for the campaign. So for most people, getting 12 maps for a MP FPS they're gonna play for a year is good value. The campaign is usually some obligatory bullshyt that people play through and never touch again.
Bf4 campaign was fun and so was the multiplayer.

you need 16 to 20 maps if you're going to completely disregard a campaign.
You're settling for mediocrity. 5 dlc packs? That dlc was s probably the full game
 

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You're focusing too much on quantity and ignoring the potential quality of the game. It's like when people used to act like a CD with 20 songs was better than a CD with 10 songs because 20 > 10. If Battlefront's gameplay is amazing and the 12 maps are strong, then it's worth it. There hasn't been a CoD game with great maps since CoD4 and MAYBE MW2. High map counts dont mean shyt if half the maps suck. I can't speak on BF4 but BF3's a lot of BF3's maps were ass.

As for the campaign, if it matters that much to you, don't buy the game. Same goes for everyone else that's pissed off about this. :yeshrug:

My thoughts is still the same. DICE campaigns mean nothing to me. Unless it's Mirror's Edge :whew: So I'll take this new Battlefront game over BF Hardline / BF4 / the next CoD any day. It's got fresh gameplay (an FPS with no iron sights :noah:), next-gen graphics, and a dope ass setting. Star Wars >>>>> generic military shyt that's been played out. Like shyt, I bought CoD: Advanced Warfare in the week it came out and LITERALLY sold that shyt a day later. It had a campaign and a bunch of maps and a billion unlockables, but the gameplay was stale, the map design and spawns were terrible and overall it was just meh. I didn't get any value out of that game no matter how much bullshyt they tried to pack into it.



Anyway, I'm typing essays and shyt and DICE ain't paying me, so I'ma leave you with the cop out. To each his own. :myman:
 

Juven

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Lazy? BF4 is a rehash of BF3, first off, both gameplay wise and graphically. Battlefront looks a generation ahead of it graphically. And Battlefront's gameplay is supposed to be quite different too.

And again, people get these games mainly for multiplayer, so in a way 2 extra maps is better than some meh campaign tacked on. If you like DICE FPS campaigns, then I understand why you're bummed. But again, I don't think most gamers don't buy CoD/BF games for the campaign. So for most people, getting 12 maps for a MP FPS they're gonna play for a year is good value. The campaign is usually some obligatory bullshyt that people play through and never touch again.

If The Last of Us 2 came out and it was multiplayer only, then yes by all means lose your shyt. Because Naughty Dog's "campaigns" (stories really) are amazing and the reason you pay the $60.

i agree with you. Maybe a few people play the campaigns, but anyone with an internet connection is going straight for multi. Me and my friends did that. Just give us maps and guns and a balanced game
 
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