Not once did I explicitly state there was a performance clause. You conjured that up.

I only said MS keeps trying to do miniscule boosts and telling the media to make it look better than it really is and their CLA is another sore eye to how they want to keep things as close as possible. ON TOP OF THAT, you denied there being
any clause at all until I mentioned Phil Spencer. I see you forgot about that one.
To quote DigitalFoundry, your favorite shill site:
"Complex effects work, usually involving transparency effects (explosions etc) can also cause visible, sustained hitches in performance. Explosive missions with Trevor in Los Santos' outskirts show the biggest pitfall on Xbox One - with 24fps held at length during one shoot-out. Meanwhile, the PS4 has no issue with these segments, sparing one or two dropped frames just as alpha effects appear on-screen."
XB1 struggling and
"...the implementation of a lens flare effect that appears either absent or dialled back on Xbox One."
"...though foliage density and and lens flare are big factors."
better graphics.
Meach loses again.
PS4 runs at 1080p and XB1 at 900p. That's a check for the res.
Now to quote DF again:
Dragon Age: Inquisition performance analysis reveals that while PS4 has the image quality advantage
Bettter graphics, check.
And watching the video, short instance of it dropping to 27, with it being 30fps or near give or take a frame or two.
Consistent performance along the lines of XB1, check.
Meach loses again.
To quote DigitalFoundry:
"...the Xbox One version of Call of Duty: Advanced Warfare uses a dynamic scaling model - rendering at resolutions between 1360x1080 to the full 1920x1080"
"on Xbox One, leading to a static 1360x1080 presentation throughout. Meanwhile, PS4 locks to native 1080p."
"While it's clear that resolution frequently hangs at the 1360x1080 point"
Better resolution, check.
"...the crisp, native 1080p image enjoyed on PlayStation 4
Better graphical quality, check.
Meach catches another fade.
Diablo 3 needed a Day One patch for 1080p, and thus did not release with 1080p support. Meach loses again.
It runs like hot garbage across all platforms. It's not a CPU bound game, but a competence bound game.
.... let me guess, you have had zero issues with what has been constantly shown.
Still harping on it huh?
The games prove the XB1 can't handle what the PS4 can despite these "boosts". PS4 is in another league.
Please find the evidence that shows what I said is untrue. I'll even take a month ban for it. sas1:
I did. But it's clear you didn't.
Sure it is. That's why XB1 has to settle on a lower framerate and less graphics to maintain console performance.
Using my words as exact speech from developers? You've run out of spins already Meach?

You're trying to fit what I say as an exact quote from a dev? You're really terrible with debates.
I'll toss you a bone about performance though:
"It turns out that Lanning had been completely misinterpreted, and in truth it would be “physically impossible” for Xbox One performance to align with PlayStation 4’s"
Whole 'nutha league.
The games prove the XB1 isn't as strong as the PS4, which is exactly my original statement.
You need to drown in rice.
@Liquid Do we need a ten count for this one?[/I]