http://www.gameskinny.com/5tejc/metal-gear-solid-v-ground-zeroes-how-not-to-review
I think this list should fit all games pretty good. Game reviews are inconsistent in what reviewers add/remove points for. One game gets docked for having a lack of content, then another game that has an abundance of content does not get extra points for the content. (Should free DLC then raise the score of a game)The length of a game should only matter in how that length influences the experince, not how that length should influence the price. It's not up to a reviewer to decide what a game should be "worth".
Now I already know Ground zeroes is gonna get trashed in reviews, but I think situations like this is why games are still not accepted as an artform. Everybody from fans, to press, to publishers take a very amateurish/immature approach to the industry.
Thoughts?
If you're reviewing a game based off its length and price, you probably should not review video games. The length of a video game will always be justified by its quality, therefore, determine the quality of the game, rather the length
A 5 inch painting can be just as high quality in creativity and content as a 3 foot painting. Professional reviews have no personal banter splashed upon their articles. Whether dying fifty times or being unsatisfied with the graphics.
Before writing a review, explore everything the game you are reviewing has to offer. Complete it 100% before you jot down the 10% you played.
It is unwise to sucker punch the game creators by telling readers not to buy their product or by using profanity or slander. It is one thing to list the pros and cons in an organized fashion but on a whole different scale, ranting and raving in your review will do no one any good. No one enjoys being told what to do.
Leave it up to the reader, it is their money and time, do not squander it with an unbalance of negative and positive points in your post. The decision is in your reader's hands, not yours, most viewers want worth, so tell them your insight without ruining their perspectives and desires to play.
I think this list should fit all games pretty good. Game reviews are inconsistent in what reviewers add/remove points for. One game gets docked for having a lack of content, then another game that has an abundance of content does not get extra points for the content. (Should free DLC then raise the score of a game)The length of a game should only matter in how that length influences the experince, not how that length should influence the price. It's not up to a reviewer to decide what a game should be "worth".
Now I already know Ground zeroes is gonna get trashed in reviews, but I think situations like this is why games are still not accepted as an artform. Everybody from fans, to press, to publishers take a very amateurish/immature approach to the industry.
Thoughts?