I can't cosign a game that can get beat in one sitting. This is not the NES
Darksiders is another one that got some criminaly low scores.
Now I already know Ground zeroes is gonna get trashed in reviews,
I remeber it loosing a lot of points due to graphics game was easily above a 9 IMO. And better than plenty of action games that scores higher.It did? I could've sworn I saw it get mostly 8's and a few 9's.
This past gen? Right off the top
Alpha Protocol
Hitman Absolution
The Saboteur (I think it's less than 8/10)
Kane and Lynch
A few more I'm sure
Add Beyond Two Souls to that list I made brehWhat favorite games of yours falls under that scoring range?
I liked the OG K&L AND part 2AP is full of glitches so it deserved the scores it got. Its one of those hate it or love it games and I hated it. The choices you got were cool though.
Hitman was great in the shooting department but the disguise system was trash, especially on higher levels...You could be across the map and you'd be spotted in a uniform. Everyone who trashed it because of that is absolutely right, it breaks the game.
Kane and Lynch I fukks with...If its the original one you're talking about. K&L 2 was terrible.
I dont really disagree with this philosophy, though. When there's a thousand other shooters in the market, you cant help but grade on a sliding scale in comparison to more creative and unique gaming experiences.I see this happen a lot with short games.
Game is a five hour long Grade A shooter. "Despite strong shooter mechanics the game is on the short side and not worth full price."
Game is a three hour walk through a painting. "The game might be short but its philosophical depth makes it worth every penny you spend on it."
They blamed the graphics were outdated. I thought they were rough too but that game was a easy 8/10.Darksiders is another one that got some criminaly low scores.
http://www.gameskinny.com/5tejc/metal-gear-solid-v-ground-zeroes-how-not-to-review
I think this list should fit all games pretty good. Game reviews are inconsistent in what reviewers add/remove points for. One game gets docked for having a lack of content, then another game that has an abundance of content does not get extra points for the content. (Should free DLC then raise the score of a game)The length of a game should only matter in how that length influences the experince, not how that length should influence the price. It's not up to a reviewer to decide what a game should be "worth".
Now I already know Ground zeroes is gonna get trashed in reviews, but I think situations like this is why games are still not accepted as an artform. Everybody from fans, to press, to publishers take a very amateurish/immature approach to the industry.
Thoughts?