Dead Rising 4 (Frank West byke)

Mr Bubbles

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They've completely removed the timer and escorting survivors. It's not even a Dead Rising game anymore. shyt is going to be trash.
 

Mr Bubbles

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Timer an escort missions are the worst parts of the series.

Game will be better without them.

The fukk are you playing Dead Rising for if you aren't playing it for the features that made it Dead Rising? Those were the best parts of the franchise. If you wanted a mindless zombie killing game there are plenty out there. Dead Rising was great not only for the massive sandbox of the mall with 100's of weapons but because of the time limit and survivors giving you sense of urgency. Having to juggle time and mastering the routes of the mall, learning the spawns of the survivors and psychopaths while gaining new techniques as you leveled made the game fun. if you didn't care for the survivors or time limit then fail a case and run around the mall killing shyt to your hearts content or play sandbox mode the later games introduced. All taking away the core features of the game does is exclude the core fanbase.
 

MeachTheMonster

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The fukk are you playing Dead Rising for if you aren't playing it for the features that made it Dead Rising? Those were the best parts of the franchise. If you wanted a mindless zombie killing game there are plenty out there. Dead Rising was great not only for the massive sandbox of the mall with 100's of weapons but because of the time limit and survivors giving you sense of urgency. Having to juggle time and mastering the routes of the mall, learning the spawns of the survivors and psychopaths while gaining new techniques as you leveled made the game fun. if you didn't care for the survivors or time limit then fail a case and run around the mall killing shyt to your hearts content or play sandbox mode the later games introduced. All taking away the core features of the game does is exclude the core fanbase.
As I said. The timer is at odds with everything else about the game.

Survivor A.I. Was dumb and frustrating. They'd get killed and it wasn't really the players fault.
 

Kidd Dibiase

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Timer an escort missions are the worst parts of the series.

Game will be better without them.
those 2 things are what made it stand out and gave the game a sense of urgency..

too many games tell you to hurry and do something but there's no consequences to taking your time.
 
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Nah, not dynasty warriors, but the timer is at odds with the gameplay. Can't spend time exploring building and testing weapons with a timer forcing you to rush through the game.

the gameplay was originally a sandbox survival horror game where the time and escorts were the resources you needed to conserve and manage. You could ignore them no problem and go around killing shyt but the original game design was about the timer. It wasnt until the second one that introduced the building bullshyt.
 

Mr Bubbles

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As I said. The timer is at odds with everything else about the game.

Survivor A.I. Was dumb and frustrating. They'd get killed and it wasn't really the players fault.

The timer was what the game was built on. It wasn't at odds with everything. You had a certain amount of time to complete all the tasks in the game and needed to complete them. If you didn't want to complete the story you didn't have to. You needed to manage time. You weren't supposed to beat the game on your first play through. That's why it had so many endings. You needed to level up so that your character moved faster, could hold more items etc.

The Survivor AI in 1 was bad but 2 had amazing AI. They never got stuck, never were a burden and in fact were overpowered. They could do anything and since they never ran out of ammo they were able to mow through zombies without a single worry.
 

MeachTheMonster

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those 2 things are what made it stand out and gave the game a sense of urgency..

too many games tell you to hurry and do something but there's no consequences to taking your time.
It's what made me throw the first one in the bushes after one playthrough:manny:

The consequences to taking your time was to play it all over again. Not a fun game mechanic imo
 

MeachTheMonster

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The timer was what the game was built on. It wasn't at odds with everything. You had a certain amount of time to complete all the tasks in the game and needed to complete them. If you didn't want to complete the story you didn't have to. You needed to manage time. You weren't supposed to beat the game on your first play through. That's why it had so many endings. You needed to level up so that your character moved faster, could hold more items etc.

The Survivor AI in 1 was bad but 2 had amazing AI. They never got stuck, never were a burden and in fact were overpowered. They could do anything and since they never ran out of ammo they were able to mow through zombies without a single worry.
Frustrating A.I. and archaic save system made subsequent playthroughs unapealing to me.
 

Mr Bubbles

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Frustrating A.I. and archaic save system made subsequent playthroughs unapealing to me.

The A.I was bad for the survivors but manageable after you figured out how to work the mall. I get 40+ survivors on playthroughs.
The save system could have used work but multiple slots would have killed a lot of the challenge. I wouldn't mind multiple slots for people though.
Here's the thing, you went into Dead Rising and didn't like the core features. You didn't like Dead Rising. So for you to say that taking out the features that made Dead Rising what it was makes it better is insulting to the actual fans of the series.You don't like Dead Rising. You like the rotting corpse of it. That's one of the biggest problems in gamings. Companies ignore their core fanbase for more casual gamers hoping to make more money but it rarely works.
 

MeachTheMonster

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The A.I was bad for the survivors but manageable after you figured out how to work the mall. I get 40+ survivors on playthroughs.
The save system could have used work but multiple slots would have killed a lot of the challenge. I wouldn't mind multiple slots for people though.
Here's the thing, you went into Dead Rising and didn't like the core features. You didn't like Dead Rising. So for you to say that taking out the features that made Dead Rising what it was makes it better is insulting to the actual fans of the series.You don't like Dead Rising. You like the rotting corpse of it. That's one of the biggest problems in gamings. Companies ignore their core fanbase for more casual gamers hoping to make more money but it rarely works.
There is/was a lot to like about dead rising other than the damn timer.

I enjoyed playing the game. The timer and escort missions were a source of frustration.

This idea that only people who like what you like about the game are "true fans" is asinine.

I paid my money for all 3 games just like everybody else. I'm able to have an opinion. And apparently more people hold my opinion seeing as they've moved away from all that stuff.
 

Mr Bubbles

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There is/was a lot to like about dead rising other than the damn timer.

I enjoyed playing the game. The timer and escort missions were a source of frustration.

This idea that only people who like what you like about the game are "true fans" is asinine.

I paid my money for all 3 games just like everybody else. I'm able to have an opinion. And apparently more people hold my opinion seeing as they've moved away from all that stuff.

That frustration were a source of fun for me. Of course there is more to like about the games than the escorts and timer but those are the core features of the series.

You can have an opinion but opinions like yours ruin franchises and take them away from what they once were. You can't say more people hold your opinion without sales figures to back it up. When 4 out performs 1 you can be smug. Even if a majority of people did share your opinion are they going to buy the game? Will taking the timer and survivors away get them to buy it? Will taking those features away chase away fans of them? I'm not buying 4 after this news and since you already bought the first 3 it's not like it mattered if the features were in to you or not.
 
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