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Kamikaze Revy

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Titanfall 2 is not that much different than Titanfall 1, you just part of that sony crowd that bojangled last go round :snoop:
Halo 5... Only people who swear by Halo 1/2 to the point they can't expand their minds rock with it over H5
They make fun of COD heads not realizing they are the exact same type.. stubborn, stuck in their ways
Because playing something outside of that box would require them to get good again.. they too soft to do that in the 2k17 tho

:hhh:
Titanfall 2 is absolutely better than halo 5 but it's no secret that you, just like any other obnoxious Stan, will continue to default to the console exclusive game. Halo 5 while being a good game, is widely hated by fans of the series as "not being halo" and they have every reason to. Your embarrassing yourself with all this damage control. Take a breath and relax breh.
 

MeachTheMonster

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Titanfall 2 is absolutely better than halo 5 but it's no secret that you, just like any other obnoxious Stan, will continue to default to the console exclusive game. Halo 5 while being a good game, is widely hated by fans of the series as "not being halo" and they have every reason to. Your embarrassing yourself with all this damage control. Take a breath and relax breh.
No, it's not.

Halo 5 is regarded the best halo game in a while and the community on Xbox is still much larger than titanfall 2.

Most of the hate Halo 5 gets is due to the story and new character:mjpls:

With that said I like titanfall 2 better. I thought TF1 was great then I thought Halo took the crown. But Titanfall 2 kills both of them imo. Game is so much fun.
 
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Fatboi1

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Titanfall 2 is absolutely better than halo 5 but it's no secret that you, just like any other obnoxious Stan, will continue to default to the console exclusive game. Halo 5 while being a good game, is widely hated by fans of the series as "not being halo" and they have every reason to. Your embarrassing yourself with all this damage control. Take a breath and relax breh.
Halo 5 is the best game this entire gen. MP is inimitable, peerless and absolutely breathtaking. There's no way a game that's also available for another platform is better. You need to wake up and smell the café breh.
 

Kamikaze Revy

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No, it's not.

Halo 5 is regarded the best halo game in a while and the community on Xbox is still much larger than titanfall 2.

Most of the hate Halo 5 gets is due to the story and new character:mjpls:

With that said I like titanfall 2 better. I thought TF1 was great then I thought Halo took the crown. But Titanfall 2 kills both of them imo. Game is so much fun.
Most of the hate Halo 5 gets is not based on the story. It's on how they moved the gameplay to call of duty in space.
 

MeachTheMonster

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Most of the hate Halo 5 gets is not based on the story. It's on how they moved the gameplay to call of duty in space.
They didn't. You heard a couple people say that before the game came out and ran with it. Game is nothing like COD

Check the halo forums. People really love the multiplayer.

Obviously you'll get some people complaining. But the general concensus is the the multiplayer is really good.
 

Kamikaze Revy

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They didn't. You heard a couple people say that before the game came out and ran with it. Game is nothing like COD

Check the halo forums. People really love the multiplayer.

Obviously you'll get some people complaining. But the general concensus is the the multiplayer is really good.
I'm not saying the multiplayer isn't good, or that the game is bad, or that the game itself is bad. I'm saying there is a large community that followed halo religiously from day one that can't stand halo 5 because of how far removed the gameplay is from the first 4. Halo 2 is regarded as the best of the series by a lot of people. I'm absolutely certain you are well aware of this.
 

MeachTheMonster

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I'm not saying the multiplayer isn't good, or that the game is bad, or that the game itself is bad. I'm saying there is a large community that followed halo religiously from day one that can't stand halo 5 because of how far removed the gameplay is from the first 4. Halo 2 is regarded as the best of the series by a lot of people. I'm absolutely certain you are well aware of this.
You can say that for any series. There will be a group of people who say the original can never be topped, and they spend their time dissecting the game for what's different than the first. Sure those people exist.

That's very different from saying the game is "Widley hated by fans" especially when comparing to Titanfall 2 which also has its share of "purests" that hate any/all changes to the formula.

And if you've put any significant time in the game there's no way you could say it's COD in space. That argument has been debunked since the beta.
 
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Mantis Toboggan M.D.

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No, it's not.

Halo 5 is regarded the best halo game in a while and the community on Xbox is still much larger than titanfall 2.

Most of the hate Halo 5 gets is due to the story and new character:mjpls:

With that said I like titanfall 2 better. I thought TF1 was great then I thought Halo took the crown. But Titanfall 2 kills both of them imo. Game is so much fun.

Most of the hate Halo 5 gets is not based on the story. It's on how they moved the gameplay to call of duty in space.

Long post coming. Feel free to skip if you got a short attention span.


Locke has plenty of potential, a cool voice, a strong presence, and top 3 spartan armor that I've been trying to unlock since day one for multiplayer (Emile from reach is up there with him and the chief), but they explored his motivations so poorly that it made him unrelatable. Halo 5 gets hate due to its changing of the art style in my opinion for one. The elites look and walk and talk more like brutes now.

There are too many Spartans now. We went from the chief being the last one left in halo 3 to now there's at least 9 between palmer and the two fire teams. This also meant no marines you fight alongside in the campaign too.


The weapon sounds changed, most notably the battle rifle, the pistol, the shotgun, the sword, and the rocket launcher. They changed the look of weapons when people didn't want them. The storm rifle, the battle rifle, the fuel rod cannon, and the smg. Aiming down the sights and sprint and thrusters and clambering and the charge and ground pound are cool features, but they don't belong in a halo game. This makes it feel more like call of duty or destiny than it does halo just as much as the change of art style does. There was no reason to change what the scorpion and wraiths looks like.


The campaign was a mess too. Who is the main character? Locke never feels like that guy, but you play as him in 12 of the 15 missions. The warden isn't really the main antagonist is he? He exists solely to prolong the campaign. You fight seven wardens in the campaign. The levels are too linear with no room to explore and be amazed at the scenery like you were in the first three and even in halo 4 to an extent when you were outdoors. You have to read way too many books and watch too many short films separate from the game to know who these people are and what's going on. None of the characters get fleshed out because there are too many of them. Even the dialogue is bad in this game compared to how people talk in the previous 4 games. Halo had the chief, Cortana, captain Keyes, and Johnson. That's it. Halo 2 had chief, Johnson, Cortana, Keyes, the arbiter, Tartarus, the prophets, and hood while managing to flesh out all of them. Halo 3 had chief, Johnson, Keyes, the arbiter, and truth. Halo 4 explored the dynamic between chief and Cortana. Laskey got a little bit of depth at least. Back to halo 5 now. Who in the campaign did anything of importance or felt essential? If you removed palmer or Halsey or Roland (the AI of the infinity) or the arbiter, what does this game miss out on? If you remove buck and vale and Tanaka from fireteam Osiris and remove Fred and Kelly and Linda from blue team (once again buck was the only one who made his debut in a halo game as opposed to a book or movie), what does the game lose?

Does anyone like the idea of Cortana being the villain now? Halo 4 had its problems but I thought it told a great story and that Jen Taylor really knocked it out of the park with her performance in halo 4. This cheapens everything her character has done to this point. Why not have jul mdama be the main bad guy instead of kill him off in the first level? Why is so much of the story explained in dialogue between the characters in levels instead of cutscenes to make things carry weight? Cutscenes should never be action sequences like the openings of each of the first two levels?

Why are the prometheans still here and what are they fighting for if the didact is gone (side note I'm still skeptical that he's dead. We saw him fall into that thing but we didn't see him die)? Worst of all, is that the marketing of this game lied to us. They gave us the okie doke, the hesitation stop and go move, the double move on the post route, the UTEP two step killer crossover.

It was marketed around the conflict between Locke and the chief. That he had gone awol or turned and Locke was supposed to hunt him down and we didn't know the backstory behind this to add to the mystery. We weren't supposed to know what the deal is with the guardians so early in the game and chief wasn't supposed to go absent in such an anticlimactic fashion. The final mission didn't have an exciting climax either. Think about what all the ads gave us and what we actually got. Locke was supposed to be boba fett chasing his target and instead we got a short conversation with a poorly coordinated fight and then right afterwards it becomes a rescue mission to save the chief. 343 really fukked up the campaign badly. Go back and play the campaign of the first 4 games and see how much better each is in regards to the story it tells. I'm almost certain at some point they switched up what they were doing late in the development of the game. No other explanation makes sense. :salute: if you stuck it out and read this whole thing.
 
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Rain

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Long post coming. Feel free to skip if you got a short attention span.


Locke has plenty of potential, a cool voice, a strong presence, and top 3 spartan armor that I've been trying to unlock since day one for multiplayer (Emile from reach is up there with him and the chief), but they explored his motivations so poorly that it made him unrelatable. Halo 5 gets hate due to its changing of the art style in my opinion for one. The elites look and walk and talk more like brutes now. There are too many Spartans now. We went from the chief being the last one left in halo 3 to now there's at least 9 between palmer and the two fire teams. This also meant no marines you fight alongside in the campaign too. The weapon sounds changed, most notably the battle rifle, the pistol, the shotgun, the sword, and the rocket launcher. They changed the look of weapons when people didn't want them. The storm rifle, the battle rifle, the fuel rod cannon, and the smg. Aiming down the sights and sprint and thrusters and clambering and the charge and ground pound are cool features, but they don't belong in a halo game. This makes it feel more like call of duty or destiny than it does halo just as much as the change of art style does. There was no reason to change what the scorpion and wraiths looks like. The campaign was a mess too. Who is the main character? Locke never feels like that guy, but you play as him in 12 of the 15 missions. The warden isn't really the main antagonist is he? He exists solely to prolong the campaign. You fight seven wardens in the campaign. The levels are too linear with no room to explore and be amazed at the scenery like you were in the first three and even in halo 4 to an extent when you were outdoors. You have to read way too many books and watch too many short films separate from the game to know who these people are and what's going on. None of the characters get fleshed out because there are too many of them. Even the dialogue is bad in this game compared to how people talk in the previous 4 games. Halo had the chief, Cortana, captain Keyes, and Johnson. That's it. Halo 2 had chief, Johnson, Cortana, Keyes, the arbiter, Tartarus, the prophets, and hood while managing to flesh out all of them. Halo 3 had chief, Johnson, Keyes, the arbiter, and truth. Halo 4 explored the dynamic between chief and Cortana. Laskey got a little bit of depth at least. Back to halo 5 now. Who in the campaign did anything of importance or felt essential? If you removed palmer or Halsey or Roland (the AI of the infinity) or the arbiter, what does this game miss out on? If you remove buck and vale and Tanaka from fireteam Osiris and remove Fred and Kelly and Linda from blue team (once again buck was the only one who made his debut in a halo game as opposed to a book or movie), what does the game lose? Does anyone like the idea of Cortana being the villain now? Halo 4 had its problems but I thought it told a great story and that Jen Taylor really knocked it out of the park with her performance in halo 4. This cheapens everything her character has done to this point. Why not have jul mdama be the main bad guy instead of kill him off in the first level? Why is so much of the story explained in dialogue between the characters in levels instead of cutscenes to make things carry weight? Cutscenes should never be action sequences like the openings of each of the first two levels? Why are the prometheans still here and what are they fighting for if the didact is gone (side note I'm still skeptical that he's dead. We saw him fall into that thing but we didn't see him die)? Worst of all, is that the marketing of this game lied to us. The gave us the okie doke, the hesitation stop and go move, the double move on the post route, the UTEP two step killer crossover. It was marketed around the conflict between Locke and the chief. That he had gone awol or turned and Locke was supposed to hunt him down and we didn't know the backstory behind this to add to the mystery. We weren't supposed to know what the deal is with the guardians so early in the game and chief wasn't supposed to go absent in such an anticlimactic fashion. The final mission didn't have an exciting climax either. Think about what all the ads gave us and what we actually got. Locke was supposed to be boba fett chasing his target and instead we got a short conversation with a poorly coordinated fight and then right afterwards it becomes a rescue mission to save the chief. 343 really fukked up the campaign badly. Go back and play the campaign of the first 4 games and see how much better each is in regards to the story it tells. I'm almost certain at some point they switched up what they were doing late in the development of the game. No other explanation makes sense. :salute: if you stuck it out and read this whole thing.
Paragraphs breh :dahell:
 

NotAnFBIagent

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What exactly am I delusional about?
Let's see
Xbox one has always been the better more innovative media player
More apps than ps4 and growing
Ea access and game pass
Got the most powerful console of all time about to drop
Is consistently getting better every month with updates and added features

All facts, no debating
 
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