HTC Vive vs. Oculus Rift

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
I just nearly fell down playing Windlands on my Vive :merchant:

It's much easier to control on the Rift with a controller. Plus, you can move left and right without having to use your head.
 

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
After playing with the Vive for the past few days, I gotta say...it is much more immersive than the Rift. I was dancing in a game, shooting guns with my hands, making lunch, etc. The experience is pretty amazing. Now that I finally have 2 good controllers, I gotta say, the Vive is pretty fantastic.

I still prefer sitting down and using a controller, but standing up, moving your hands and using them as instruments is a pretty fukking cool thing. The games are gimmicky, and I find myself only playing them for like 30 minutes at a time, but call me impressed :ehh:

The wire out the back of your head gets in the way though. While playing La Peri and dancing and shyt, turning around real quick, etc., I almost tripped over the wires. I can't wait until VR is wireless. shyt would be :ohlawd:

I'm gonna go back to the Rift tomorrow and do some more comparisons, but one thing I noticed is that the Vive has no nose gap. On the Rift, you can see a little bit out of where your nose is supposed to be. It breaks immersion a little bit. Nothing crazy, and you get used to it, but the Vive doesn't have it at all. I'm liking the Vive more and more, especially now that I have 2 good controllers and synced it via Bluetooth. If the Vive can play all the Rift games (which I'm skeptical about), I guess the Vive is the headset to get. It is heavier though. I still feel it on my head right now, and it's been off for 15 minutes.

The Rift does do movement better though. I don't like the "fast jump" the Vive uses. I wanna actually walk in virtual space. I don't wanna be teleported. I know the "portal jump" minimizes motion sickness, but my body is acclimated to moving in VR now, so I want it. The "portal jump" takes away from immersion.

All in all, I'm getting more and more excited by this tech. I'm glad I have both headsets. I can recommend both now. It's too bad I don't have more space in my living room for the Vive. I think a bigger space would make it even better. I kept running into my walls and shyt. I might move out and get a 2 bedroom specifically so I can play VR better :wow:
 
Last edited:

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
One me thing. VR has ruined traditional gaming for me. I don't even want to play non-VR games anymore. The level of immersion in VR is unprecedented. @Barney Rubble you were right....:myman:

VR is amazing and is definitely the future of gaming. :blessed:

You console folks will know in October, as long as Sony does it right. shyt is mindblowing :wow:
 

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
My Rift doesn't arrive till August. You need to do some Youtube vids or something Ciggavelli. Im so fukking jealous right now.
Youtube videos wouldn't do it justice. You really gotta experience it yourself. 2D videos just don't let you experience this shyt.

You will be amazed by your Rift. shyt is next level gaming :wow:
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
61,587
Reputation
8,140
Daps
112,850
After playing with the Vive for the past few days, I gotta say...it is much more immersive than the Rift. I was dancing in a game, shooting guns with my hands, making lunch, etc. The experience is pretty amazing. Now that I finally have 2 good controllers, I gotta say, the Vive is pretty fantastic.

I still prefer sitting down and using a controller, but standing up, moving your hands and using them as instruments is a pretty fukking cool thing. The games are gimmicky, and I find myself only playing them for like 30 minutes at a time, but call me impressed :ehh:

The wire out the back of your head gets in the way though. While playing La Peri and dancing and shyt, turning around real quick, etc., I almost tripped over the wires. I can't wait until VR is wireless. shyt would be :ohlawd:

I'm gonna go back to the Rift tomorrow and do some more comparisons, but one thing I noticed is that the Vive has no nose gap. On the Rift, you can see a little bit out of where your nose is supposed to be. It breaks immersion a little bit. Nothing crazy, and you get used to it, but the Vive doesn't have it at all. I'm liking the Vive more and more, especially now that I have 2 good controllers and synced it via Bluetooth. If the Vive can play all the Rift games (which I'm skeptical about), I guess the Vive is the headset to get. It is heavier though. I still feel it on my head right now, and it's been off for 15 minutes.

The Rift does do movement better though. I don't like the "fast jump" the Vive uses. I wanna actually walk in virtual space. I don't wanna be teleported. I know the "portal jump" minimizes motion sickness, but my body is acclimated to moving in VR now, so I want it. The "portal jump" takes away from immersion.

All in all, I'm getting more and more excited by this tech. I'm glad I have both headsets. I can recommend both now. It's too bad I don't have more space in my living room for the Vive. I think a bigger space would make it even better. I kept running into my walls and shyt. I might move out and get a 2 bedroom specifically so I can play VR better :wow:
Oh so now the Vive is good??

:lupe:

Hmm.. As far as ruining non VR games, ehh.. A virtual IMAX screen with improved resolution for the game itself would be crazy.
 

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
Oh so now the Vive is good??

:lupe:

Hmm.. As far as ruining non VR games, ehh.. A virtual IMAX screen with improved resolution for the game itself would be crazy.
I still like the Rift better, but I'm beginning to understand the benefits of walking around using motion controls. I was gripping bottles, throwing grappling hooks, flipping eggs. shyt was almost like real life. The games are gimmicky still, but I see the potential. I still think the Rift has better games, and tomorrow is gonna be an all Rift day. I can't wait to try that new Cryengine game "The Climb" on my Rift (it's an exclusive). You know how good Cryengine games look on PC. I wanna see how it translates in VR.

Let's just say I'm happy with both purchases now. :obama:

If you can truly play Rift games on the Vive, I guess the Vive is the way to go. However, I'm skeptical that it will continue that way (Oculus isn't gonna allow it for much longer I don't think). If you can't play Rift games on the Vive, then I choose the Rift as the better headset (the games are much better)
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
61,587
Reputation
8,140
Daps
112,850
I still like the Rift better, but I'm beginning to understand the benefits of walking around using motion controls. I was gripping bottles, throwing grappling hooks, flipping eggs. shyt was almost like real life. The games are gimmicky still, but I see the potential. I still think the Rift has better games, and tomorrow is gonna be an all Rift day. I can't wait to try that new Cryengine game "The Climb" on my Rift (it's an exclusive). You know how good Cryengine games look on PC. I wanna see how it translates in VR.

Let's just say I'm happy with both purchases now. :obama:

If you can truly play Rift games on the Vive, I guess the Vive is the way to go. However, I'm skeptical that it will continue that way (Oculus isn't gonna allow it for much longer I don't think). If you can't play Rift games on the Vive, then I choose the Rift as the better headset (the games are much better)
When you're in VR and you're using the motion controllers, does it feel weird to see your virtual hands "grip" something even though you're just pressing a button to do so?? Like is there things that feel disorientating even though I guess your brain is being tricked?
 

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
When you're in VR and you're using the motion controllers, does it feel weird to see your virtual hands "grip" something even though you're just pressing a button to do so?? Like is there things that feel disorientating even though I guess your brain is being tricked?
The Vive controllers actually have grip buttons on both sides, where you would naturally grip something in real life. Gripping a baseball bat and a tennis racket actually felt real natural. I didn't think the grip buttons were useful in the beginning, but once you get used to it, it almost feels like real life (surprisingly)
 

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
I played around with the Rift today (gonna get into it more heavily tonight). Here's some thoughts.

The Climb: :camby: Don't buy this game. It's a rock climbing simulator. They did not use the Cryengine to it's max. It seems like they dumbed it down to the lowest denominator (gtx 970). shyt is stupid and not fun at all. I regret buying it. I bought it for the graphics, but they're generic, like other VR games

Project Cars: :whoo: This is done right. The graphics are there and the VR is nice

Fated: :ehh: Pretty good graphics. I'm impressed so far. I'm gonna get into this the most tonight. Cool game so far
 

Ciggavelli

|∞||∞||∞||∞|
Supporter
Joined
May 21, 2012
Messages
28,225
Reputation
6,663
Daps
58,039
Reppin
Houston
Fated is a must buy :wow:

More impressions: The Rift has better lenses. You can look with your eyes up and down and it doesn't become blurry like on the Vive. With the Vive you have to look straight the whole time and move your head to keep everything clear. With the Rift, you can move your eyes around and it isn't blurry at all.
 
Top