You didn't answer my question. I said, would you like someone like Khalid Muhammad to overthrow South Africa? Of course not. So how is Daisy Fitzroy a "good guy"? How is she making black people look bad, when there's obviously real world analogs worse than her?
Here's the thing:
White supremacists have argued the exact opposite point you're making. They said the game made white people look bad, and it was basically a "white person murder simulator" because a rather large plot point is over throwing Coumbia, which is an ultra-white, early 1900's conservative utopia. They said they had a problem with the subplot where you help black "terrorists" over throw the government.
They even argued the exact same point, concerning Ken Levine and his Jewish background.
You can't both be right. In fact,
neither of you is right because you're both choosing to focus on the race of individual characters instead of seeing the bigger picture. Again, in a game where the protagonist sold his daughter over gambling debts, why would you expect a black woman to be a hero? Because she's black? There isn't a "good" person in the entire game. I don't mean to sound like an
@sshole but Irrational doesn't owe you a black hero just because the white people are evil.
And for the record a ton of races caught hell in that game, not just black people. There was Voxophones, posters, and propaganda going in on Irish, Chinese, Native Americans, and yes, even Jews. The "multi-verse dreck"
is the point of the game, not trying to make some profound statement on race relations. It honestly seems like you seen Daisy Fitzroy and the Vox, expected the game to go a certain route concerning them, and when it didn't you got upset. And that's fine, but that's not really the game's fault.
Fred.