Thought real gamers didn't care about all that other shyt that Xbox can do. They just want to play games.3cepts trying to spin this into a win.
A lot of folks (like me) use their PS3 as a media hub. So this is a good news.
Thought real gamers didn't care about all that other shyt that Xbox can do. They just want to play games.3cepts trying to spin this into a win.
PS4 WUZ ABOUT GAMEZUH WAHT HAPPENED!!??

Not sure what you've been saying, but the prevailing narrative was that the ps4 was this super powerful made strictly for games/gamers machine.I've been saying that the PS4 (with the PS Camrea) would be a game console that has most of the media/social/OS features that the Xbox1 has. So the fact that the OS will be using 2.5GB of RAM & 2 CPU cores during games proves me right.
The Fact is, The PS4's RAM & GPU is still superior compared to the Xbox1. The OS RAM footprint will shrink over time just like the PS3 & Xbox 360 OS RAM footprint did. No AAA games on PC are using more 4GB of RAM for recommend settings anyways.
From the Article.
Sony's internal docs say that 4.5GB is the baseline amount of guaranteed memory available for game-makers (note the memory usage of the Killzone: Shadow Fall demo) and most likely what the lion's share of launch titles will be using. However, other sources close to Sony indicate that developers can request up to an additional gigabyte of "flexible memory", and use it to boost elements of the game - but only if the background OS can spare it. We're told that incorporating this isn't trivial, and it may well be that to begin with only first-party developers target its usage.
