dBoyFresh*212

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the laziest motherfukers in the industry....has to be...

these nikkas took like 3 months and said "its the server...well upgrade them......right when we get back from this vacation :smugdraper::smugdraper::smugdraper:"


:salute: to them lazy ass nikkas. i wouldve done it no different
 

HNIC973

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Dice is partly to blame the majority should fall on EA.The game was rushed to compete with COD. One of developers said they needed at least 6 more months development time.EA:pacspit::pacspit::pacspit::pacspit::pacspit:
 

dBoyFresh*212

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Dice is partly to blame the majority should fall on EA.The game was rushed to compete with COD. One of developers said they needed at least 6 more months development time.EA:pacspit::pacspit::pacspit::pacspit::pacspit:


lets be real now...if they was given 6 more months they wouldve done nothing but add +11 damage to the shotguns..and added +3 seconds to the frag grenade before it blows up.
 

Juven

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just tried it and this shyt is whack. It could be smoother. Waited a long time for this half ass shyt
 

HNIC973

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Da fukk is a high frequency bubble
High Frequency Network Update
For the PC, PS4, and Xbox One platforms, we are adding something we nicknamed the “High Frequency Bubble”. Within a certain radius of the player, we add the possibility to update the clients at a higher rate from the server. What this essentially means is that the server will update the client on what is happening more often than before. This normally results in a smoother, more “correct” player experience.
The High Frequency Update is by default turned OFF in this release. You will have to enable this setting to take advantage of the improved networking. To support players with a limited bandwidth connection, we support three different levels: LOW, MEDIUM and HIGH. Most players with a connection faster than 1Mbit upload and 1Mbit download should be fine using the HIGH setting. If you experience any issues, lower or turn off the setting completely.
 
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