The Fukin Prophecy
RIP Champ
Just copped 5 games for $18...man steam sales are![]()

Hitman collection and JC2...
Just copped 5 games for $18...man steam sales are![]()
got the Hitman collection GTA IV complete and Arkham City in my cart all for $30. probably gonna pull the trigger on it.man steam sales are![]()
got the Hitman collection GTA IV complete and Arkham City in my cart all for $30. probably gonna pull the trigger on it.
If my monitor refresh rate is only 60 Hz, that means im gonna get tearing when my FPS go over 60 right?
Depends on your monitor/card. It usually happens when the frame rate hovers just over your refresh rate. I don't get any tearing on my 60hz monitor with the 690. Did however get it when I had SLI 580s.
Ok. I ran the Bioshock benchmark for my superclocked 570 and I was averaging 75 or so fps on ultra. But when playing I noticed when turning fast, I saw the screen lag a bit. I just turned on vsync and it helped but I feel like I'm losing out on the real thing.
I was giving away GTA IV Complete set a few pages back and no one bit,![]()
Ok. I ran the Bioshock benchmark for my superclocked 570 and I was averaging 75 or so fps on ultra. But when playing I noticed when turning fast, I saw the screen lag a bit. I just turned on vsync and it helped but I feel like I'm losing out on the real thing.
wasn't paying attention. too late now as i bought it.I was giving away GTA IV Complete set a few pages back and no one bit,![]()
Looking at Wasteland and DayZ mods, I think that's the next step for PC gaming, gonna open up the sandbox genre with persistent online worlds, base building and perma-death to characters. Basically bringing 1st & 3rd person shooters into the MMORPG realm.
Looking at Wasteland and DayZ mods, I think that's the next step for PC gaming, gonna open up the sandbox genre with persistent online worlds, base building and perma-death to characters. Basically bringing 1st & 3rd person shooters into the MMORPG realm.
Wasteland actually doesn't have persistence. your character doesn't save, and all the base stuff gets reset when the server restarts. it's probably for the better, cause DayZ had enough issues with persistence and people blocking everything with sandbags and barbed wire. these are issues these games have to deal with, and unfortunately there's trolls out there that just love to ruin shyt for everyone else
Arma traditionally wasn't an 'open' online deathmatch game. prior to Wasteland and DayZ, most of the missions people would play were large-scale co-op missions. when there was pvp, it was usually pretty well organized, between people that are willing to play honestly. it's like playing cards with friends, and you know if you look the other way, mf's ain't gonna pull an ace out their sleeve
it's also a game that people like to play kinda 'seriously'. I was hella intimidated the first time I played Arma 2 Free. I remember I got into the game, and right away cats on the mic were like "zero alpha niner multiple contacts at 034765".I ran to youtube to try to figure out what was going on. but when you figure it all out, it really is gratifying. it provides this organic experience that feels so authentic. if you take the enemy base, it's because you had a good strategy and communicated with your team, not because you followed a waypoint and a bunch of messages popping up on your screen
DayZ is struggling to not be a pvp sandbox. pvp will always be there, and it's a big part of the tension in that game, but Rocket wants it to be more of a survival sandbox. they're gonna try to do this by making the standalone so harsh that people are basically 'forced' to cooperate. it should be interesting. among other things, you're actually gonna have to poop
Wasteland is currently running on like 90% of the Arma 3 servers