Remember when you asked how would they advertise in video games?
Here you go:
Here you go:
I agree with everything except that last part. (I’m not saying your wrong either) A price increase can make sense if clients exceed the server resources. Discounts can be seen as a service that’s struggling or a way to incentivize new customers. I just don’t know that a price increase is due to them dying. I believe it can lead to them dying though.In all honesty they should just quit trying to save face and simply end day one games on Game Pass that aren't smaller to medium sized titles and indie games. Rip the bandaid off now instead of dragging this out and building up al this ill will with constant price hikes. Admit Sony was right and fully copy them. They're mostly just doing a half assed job of that now with Essentials / Premium.
Now that they're arguably the biggest 3rd party publisher out there high profile day one games on Game Pass are nonsensical. At best it should be the final resting place for dead games like PlayStation Plus is.
Instead there's all this anger directed at the company because they conditioned people to a business model that failed. People weren't mad at Movie Pass when it failed they knew it was too good to be true and lived it up while they could. Instead Microsoft executives constantly lie about Game Pass and how successful it is and speak in vague unverifiable terms that don't line up with the actions the company takes.
If this is a successful profitable service you don't need to go up 50% in price and almost double the price in 2 years because you know that will negatively impact subs and the service as a whole.
There's nothing else they can do.
Like, do you guys think let's say they made actually made one more traditional Xbox priced at say $500~600 but then made an ACTUAL EXCLUSIVE EXCLUSIVE like the next Elder's Scroll and COD ONLY for that console without even a PC version, you think that would get some people to jump back in? Like, a hail mary type of situation. Next Halo, ONLY FOR Xbox, not even PC. Gamepass price back to $20/month but day 1 games removed.
All of this reminds me of the fact that Microsoft's strength has always been software and Sony has been primarily successful in the hardware space.There's nothing else they can do.
Like, do you guys think let's say they made actually made one more traditional Xbox priced at say $500~600 but then made an ACTUAL EXCLUSIVE EXCLUSIVE like the next Elder's Scroll and COD ONLY for that console without even a PC version, you think that would get some people to jump back in? Like, a hail mary type of situation. Next Halo, ONLY FOR Xbox, not even PC. Gamepass price back to $20/month but day 1 games removed.
Elder Scrolls is not moving consoles. And I say this is as a ES stan.
Naw one thing Phil Spencer was right about is that Xbox lost
They already tried that with starfield. Locking big games to dying hardware just hurts their bottom line and the reputation of those franchise.
All those multi platform franchises they bought are worth what they are because they’re multi platform
Imagine trying to take Minecraft off Nintendo for example. It’s prob the same as trying to take cod off playstation
Starfield wasn't the problem, halo infinite not having content at launch basically damaged the brand. You can argue making those types of games are expensive which makes sense but gamers expect fortnite level contentI think the gamble with Starfield would've worked if the game was just better. Sony's strategy of extremely limited access to their games is risky, but it works because they happen to be fortunate to be in an extended period of quality releases hitting the market no worse than once or twice a year. I'm old enough to remember the early days of the PS3 when that wasn't the case.
You're pathetic man, Meach not gonna let you fukk.
"gaslight in solidarity"
nikka shut the fukk up. Y'all always do this, get sonned in a thread then try to find something to hark on to change gears and have people focus on.
BE YOUR OWN MAN, you're FAKE. NOBODY BELIEVES the shyt you post, it's all fake. I don't know who you really think you're fooling cornball.
Nope, I think Street Fighter V did. Not having a huge game like that on your console was the ultimate dealbreaker. I knew friends who play nothing but fight games bought a Playstation just for that one game. Plus when Final Round was out here in Atlanta, which was the first fight gaming tournament of the year before it shut down, all the casuals was playing on the 360. That was a coup de grace to the ultimate max. Final Round was on the level of Evo, Combobreaker, Nor and South Cal regiionals as if you won the tournament, got a straight bid to Capcom Cup. Not having that game on Xbox did them in completelyStarfield wasn't the problem, halo infinite not having content at launch basically damaged the brand. You can argue making those types of games are expensive which makes sense but gamers expect fortnite level content