We've arrived at gaming's next phase: Loot Boxes

Killigraphy

Banned
Joined
Mar 8, 2015
Messages
8,325
Reputation
-2,280
Daps
17,524
Reppin
NYC black coffee tough guys aka the Stoozy Boys
The main problem for a lot of people is that the companies incorporating loot boxes, are in no way, shape or form, mom and pop. These are huge studios who are making money hand over fist. Some of the first games to include lootboxes (TF2 for one) needed the money as damn near everything they released was free. So we have mostly valve and Mass Effect 3 to blame for loot boxes, to be fair, in both cases, the ideology failed.

OW is doing much better currently with the whole "lower chance of duplicates" drop rates, but still, compulsion loops are so shady it makes you rethink a lot of developer notes and trailers. GTA5 and Witcher 3 didn't need loot boxes to sell a billion units...
 

BobbyBooshay

Arnold Jackson
Joined
Sep 26, 2013
Messages
10,416
Reputation
1,389
Daps
20,757
Reppin
London
Micro transactions destroy a basic fundamental principal of gaming, which is reward and progression.

You work hard to unlock certain items and you feel a sense of accomplishment. If you can spend money on unlocking things you would normally earn, it destroys the work and reward aspect of the game.

Sure the transactions may not be mandatory but be realistic often times than not you earn in game currency at a sluggish rate compared to those that use their parent's credit card to pay for micro-transactions.

This shyt is literally destroying what gaming is at its purest state. Stop defending this bullshyt and understand that it is nothing more than a greedy corporate cash grab and is destroying the fukking art.
 

itsyoung!!

Veteran
Bushed
Joined
May 1, 2012
Messages
38,914
Reputation
6,555
Daps
110,441
Reppin
Bay Area
The main problem for a lot of people is that the companies incorporating loot boxes, are in no way, shape or form, mom and pop. These are huge studios who are making money hand over fist. Some of the first games to include lootboxes (TF2 for one) needed the money as damn near everything they released was free. So we have mostly valve and Mass Effect 3 to blame for loot boxes, to be fair, in both cases, the ideology failed.

OW is doing much better currently with the whole "lower chance of duplicates" drop rates, but still, compulsion loops are so shady it makes you rethink a lot of developer notes and trailers. GTA5 and Witcher 3 didn't need loot boxes to sell a billion units...

jags.gif


GTA 5 makes most its money from micro transactions , what are you going on about
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
74,342
Reputation
4,345
Daps
117,865
Reppin
Tha Land
Micro transactions destroy a basic fundamental principal of gaming, which is reward and progression.

You work hard to unlock certain items and you feel a sense of accomplishment. If you can spend money on unlocking things you would normally earn, it destroys the work and reward aspect of the game.
Why would it destroy that feeling? If anything it makes your time and effort seem more valuable considering people are willing to pay money for it.

Sure the transactions may not be mandatory but be realistic often times than not you earn in game currency at a sluggish rate compared to those that use their parent's credit card to pay for micro-transactions.
This is the only problem IMO. As long as the progression seems fair, it's all good. Some games do it right and some games do not.

This shyt is literally destroying what gaming is at its purest state. Stop defending this bullshyt and understand that it is nothing more than a greedy corporate cash grab and is destroying the fukking art.
The sky is falling!!!!!!

:mjlol:
 

Styles

All Star
Joined
May 2, 2012
Messages
2,745
Reputation
363
Daps
7,155
Reppin
The H
While I do think lootboxes suck.. gamers love, love, LOVE being outraged over any and everything. It's why I can't go to places like neocac. This is another thing that's being blown out of proportion.

Developers are just trying to make more money on their 3 year investments for AAA games. Its a business like anything else. We've all heard the horror stories of devs working 90 hours a week to meet deadlines. God forbid they cash in a little bit. How many big time studios have shut down in recent years? Not everyone is banking like take 2 and sony. Some are barely making profit. shyt like this helps those companies.

If you don't like it don't buy it. Bunch of grown men in here complaining about chump change, but then buy a $1000 graphics card just to make their games look better from two feet further away.
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
74,342
Reputation
4,345
Daps
117,865
Reppin
Tha Land
To those calling this gambling and taking advantage of people, how does this differ from trading cards, or Pokémon cards, blind bags, even something like Cracker Jacks.

Why are loot boxes so morally wrong but these other things all acceptable and a huge part of kids lives?
 

firemanBk

The Manslayer
Joined
May 2, 2012
Messages
15,106
Reputation
1,741
Daps
41,710
Reppin
Brooklyn
To those calling this gambling and taking advantage of people, how does this differ from trading cards, or Pokémon cards, blind bags, even something like Cracker Jacks.

Why are loot boxes so morally wrong but these other things all acceptable and a huge part of kids lives?

You can consider those gambling, sure. I'm 100% sure every booster pack of Pokemon cards and every pack of trading cards (basketball, baseball, football, I bought them all) I bought as a kid gave odds though. They're on the back of the pack. You were guaranteed at least 1 rare in every booster pack of Pokemon cards for instance. And blind bags are like 1:however many are shown on the back, no? Like I don't think there's any rares or anything. So the odds are there for you to see.

Why are there no odds on these lootboxes? Cause that seems awful suspicious to me
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
74,342
Reputation
4,345
Daps
117,865
Reppin
Tha Land
You can consider those gambling, sure. I'm 100% sure every booster pack of Pokemon cards and every pack of trading cards (basketball, baseball, football, I bought them all) I bought as a kid gave odds though. They're on the back of the pack. You were guaranteed at least 1 rare in every booster pack of Pokemon cards for instance. And blind bags are like 1:however many are shown on the back, no? Like I don't think there's any rares or anything. So the odds are there for you to see.

Why are there no odds on these lootboxes? Cause that seems awful suspicious to me
There are similar odds on lootboxes. At least the ones I've seen.
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
74,342
Reputation
4,345
Daps
117,865
Reppin
Tha Land
That's usually how the gamer outrage cycle goes.

Somebody with a clear agenda (be that clicks, console wars, or whatever)posts an article or video spreading misconceptions. Then forum warriors who never have or will play the game latch on to the outrage, repeating and even adding to it. Then the game comes out and the people actually playing are having a good time. None of those forum warriors come back to apologize or admit they were mistaken. They usually double down on their outrage based on hypothetical slippery slopes, then they just move on to the next thing to be outraged about.

Like @Rice N Beans did about Forza :mjpls:
 
Top