Marking my calendar
XBox stans mad as shyt in this thread, per usual
I'm not. I hope that Sony has an excellent conference. I've shown my mancave numerous times here and I've shown at least 3 playstation platforms I have. (vita, ps3 & ps4, I have psvr as well) I'm genuine because I'm going to spend whatever they price it at on day one. On my super sparse blog that I barely maintain. I did that for the PS4.
Agent Ice's gaming opinions and thoughts: OK, last post was a trial run, Next Gen really is here.
Week later, I had an Xbox One.
Agent Ice's gaming opinions and thoughts: Eight years to the day, Farewell sweet prince, your brother is here to take over.
So, in my case. I want all of these games to do well. Why? I purchase most of Sony's first party games and two, for whatever 3rd party games are shown, that will be the baseline for them for next generation experiences and will look/run better on the Xbox. How much? Remains to be seen but that is also a console which I will also get day one.
Sony's development studios are dope, overall, they have done extremely well, a great deal better than Microsoft did in the past generation.
I just don't do the Sony two-step at the beginning of every new generation and start singing the jingle they want me to sing when they don't have the edge in hardware or software superiority, i.e, I hate being lied to. Call it good marketing all you want to but there should be a little bit of honor in it
Sony President: Rumble is a “Last Generation Feature” – TechEBlog
I believe that the Sixaxis controller offers game designers and developers far more opportunity for future innovation than rumble ever did. Now, rumble I think was the last generation feature;
Word? We had armies of people who spouted the same thing on Neogaf, ign boards and other places. Dualshock 3 couldn't come fast enough.
www.wired.com/2013/02/sony-ps3-promises/amp
.
This is real gameplay everyone's seeing out there.” – SCEA then-vice president Jack Tretton in an
interview with IGN.
By far Sony's biggest problem during the PS3's debut was misrepresentation of software. Sony developed a bad habit of saying a demo was “real gameplay,” then years later recanting. As it unveils its next game machine this evening, be on the lookout for games that look too good to be true, because they probably are. Sony has been very fond of using pre-rendered CG movies that show off the “potential” of what is possible on new platforms. The most egregious example of this was the trailer for the never-released shooter Eight Days, which actually had a faux user interface laid over the top of the video.
I could go on and on about the Cell and then how they ditched it like a $2 thot on the corner for x86 architecture but I digress.
My entire gripe about the business side of it is this, Sony's output of things is too good to be misrepresenting facts like that. Microsoft has been guilty too. We know of the power of the cloud though with the new flight simulator, there is some truth there now as the game is just loading Bing images left and right from Azure but Microsoft was saying that back in 2013 when it is finally applicable in 2020. Ultimately, I could understand if you were the Ouya or Stadia or some shyt and you had to lie but here, this is Sony, most of your shyt is great. Why lie, falsify or misrepresent things? This go 'round however, your competitor bested you. Take it on the chin and do better next time. You still have your core fans, your solid brand name, etc.
See this.
At the time this was made, this was 100% true, no qualms whatsoever.
Welcome to PlayStation 4
After years of hard work from our brilliant hardware teams, the most powerful gaming console ever created is now in your hands and you can finally experience our vision for the next-generation of gaming.
I can rock with all of it because it was correct.
Now, with the ps5, it's going to be a competent console hardware wise. I mean, I know it might not be the best business sense to point out that your competitor's console has a faster gpu/cpu/ram/ or more shader units/compute units/teraflops. I could understand if the XSX had a regular hdd or something but they both committed overkill on the ssd stuff. Sony did it in hardware while Microsoft did it through hardware and software. Sony's solution is really forward thinking because it is done entirely in hardware but the (good) problem for both is that they are going to have more access to data than the respective consoles can process at one time, there is a process and performance wall that is hit so it is all diminishing returns for both. Maybe the generation beyond this one will make more sense of it. I'm a fan of most of what they do, I just hate the disingenuous nature of how they get down from time to time. Like I've also said before, Microsoft will catch this same shyt from me if Halo and Hellblade isn't looking like what they've shown thus far. Basically, don't piss on me and then tell me it is raining. Just gets under my skin. An ssd is not going to save gaming, it simply won't. It's a piece to the puzzle not the entire puzzle itself.
So, my guess for it on June 4, Sony is going to do well, show some open world games to try to stress their ssd stuff. Hence why Spiderman was demonstrated originally by Sony for ps5 tech. Brehs should have a drinking game around how many times ssd is mentioned, they will come in hot and heavy with that on June 4th. We shouldn't have to worry about hitches in open world games any longer, *cough, Skyrim, cough* however, specs are still specs and those numbers are locked. Until the mid generation refreshes, this will be the lowest common denominator for next gen. We all should be curious about what bars can be set by 1st and 3rd party on it.