Killzone Shadow Fall | PS4 | Out Now

Fatboi1

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When it comes to multiplayer the core is made up of Custom games. This is something Guerrilla introduced in Killzone 2 and it has since been copied in many competing titles. There will be three classes at launch and additional classes will be made available through DLC. Instead of experience points and the ability to upgrade your character, Guerrilla have opted for something called Challenge Points, which you get after a match. With these you can upgrade your weapons and buy additional equipment. Guerrilla are keen to point out that player choice is key and through Warzones you will be able to customise your experience. Apart from rewarding skill rather than time spent in the game, the concept is reminiscent of Call of Duty, and while it will appeal to some more than others, during our two hours with the multiplayer we noted that everything from level design to spawn points, pacing and weapons balance, is top notch. The graphics are ridiculous and the brilliant flow of 60 frames per second makes for a streamlined, smooth and easily grasped experience in the early exchanges.

Thanks to the increased precision of DualShock 4 and the crisp 1080p graphics and great framerate, Guerrilla have opted to not included any automated "aim assist" in Shadow Fall. It's hard to notice as I don't think I've ever been as accurate with my shots as during my two hours in Warzone. The controlls are brilliant, and DualShock 4 is a massive improvement on its predecessor.

I was impressed with what I experienced of Killzone: Shadow Fall at Guerrilla Games in Amsterdam. I now realise why this game isn't called Killzone 4, as it offers something different than the previous games. The developers wanted to take a great leap forward, tell a mature story full of nuance and close the distance between themselves and narrative giants such as Half-Life, Deus Ex, and Bioshock................
http://www.gamereactor.eu/articles/96034/A+new+Killzone+for+a+new+generation/
 

Ronald

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I hope this game turns out to be great, and not forgettable like PDZ/Resistance
 

Fatboi1

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The hate is from xbox stans. Most people are excited by this game judging by it's reception by non xbox stans and it's high preorders. The vocal minority on here makes you think everything they say is somewhat true.

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I think this looks good plus no aim assist?? Competitive here we go.
 

hex

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The hate is from xbox stans. Most people are excited by this game judging by it's reception by non xbox stans and it's high preorders. The vocal minority on here makes you think everything they say is somewhat true.

I gotta disagree. I assume a decent chunk of people are :ld: towards the game because the last gen OD'ed on FPSs. They should've had a new "Uncharted" game at launch, or something comparable. A killer app.

I don't think the game looks bad or anything but it's virtually impossible for me to get excited over a FPS at this point. It would have to be "HL3" or something crazy.

Fred.
 
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