SPIN: Do you use a 1-10 scale on things you play/watch when talking with your friends?

Numbers?

  • Nah, I just say if I like it or not and give a detailed breakdown

  • Yeah, I spit out numbers like a computer.


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Fatboi1

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Well I think reviews of things should be broken down on a 10 point scale. It gives you more room to make an accurate rating. Just saying "I liked it" doesn't tell me much. Plus, just one opinion means nothing. You need multiple sources to get an accurate representation.

Dumbing this shyt down does not help at all. You're gonna be stuck with a ton of games that are rated "like". No differential makes it hard to compare.

Like I said there's a big difference between a 7 and a 9 game. With a binary measurement you aren't able to see that difference.
There is no way to judge accuracy because everyone opinions vary. In a regular day to day convo, trying to scale comments like "Yeah it was amazing!", "It was really good," ,"It was ight", "It's okay..", "It's really good" down to numbers seem overly complicated. You either like it a lot, like it or don't really like it.

imagine that :dwillhuh:
You can't imagine discussing games and movies and how you liked it without talking about numbers in a casual, friendly setting?? e.g. at a friends house, in a group setting or a casual convo with a stranger??
Do you blurt out numbers in those scenarios?? That's what I'm talking about. I'm not talking about how you think of ratings and personally feel about them. I'm talking about social situations or is that something you're not too familiar with? Is everything technical with you?? You're coming off like that guy whom people come across who seems to make everything super technical and confusing when all it does is just make people walk away and less "impressed" with your knowledge.
 

Ciggavelli

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There is no way to judge accuracy because everyone opinions vary. In a regular day to day convo, trying to scale comments like "Yeah it was amazing!", "It was really good," ,"It was ight", "It's okay..", "It's really good" down to numbers seem overly complicated. You either like it a lot, like it or don't really like it.


You can't imagine discussing games and movies and how you liked it without talking about numbers in a casual, friendly setting?? e.g. at a friends house, in a group setting or a casual convo with a stranger??
Do you blurt out numbers in those scenarios?? That's what I'm talking about. I'm not talking about how you think of ratings and personally feel about them. I'm talking about social situations or is that something you're not too familiar with? Is everything technical with you?? You're coming off like that guy whom people come across who seems to make everything super technical and confusing when all it does is just make people walk away and less "impressed" with your knowledge.
See you're just making scales without using numbers. It was really good, it was okay, it was so-so, or it was bad, is a 4 point scale.

You just don't like numbers for whatever reason, but you're still using them (you just don't know it).

And you trying to insult me for liking numbers, isn't helping your argument. People use insults when they have no real points to make. :ufdup:
 

Liquid

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I have a sinus infection, my day so far has been a 1.4 out of 10
 

Fatboi1

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See you're just making scales without using numbers. It was really good, it was okay, it was so-so, or it was bad, is a 4 point scale.

You just don't like numbers for whatever reason, but you're still using them (you just don't know it).

And you trying to insult me for liking numbers, isn't helping your argument. People use insults when they have no real points to make. :ufdup:
You don't understand what I'm saying at all. :snoop:
 

Ciggavelli

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You don't understand what I'm saying at all. :snoop:
Nah, I understand. You like qualitative comments. The thing is, you can easily quantify those comments. You're making scales when you say "it was good, it was okay, it was so-so, it was terrible." You like words, I like numbers. You get the same end result, because I can just quantify your rating scale. You like a 4 or 5 point qualitative scale (i.e., labels). I can easily turn those into numbers. You're using numbers and you don't even know it. (just like steam is doing with their 6-point qualitative user review shyt)
 

Fatboi1

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Nah, I understand. You like qualitative comments. The thing is, you can easily quantify those comments. You're making scales when you say "it was good, it was okay, it was so-so, it was terrible." You like words, I like numbers. You get the same end result, because I can just quantify your rating scale. You like a 4 or 5 point qualitative scale (i.e., labels). I can easily turn those into numbers. You're using numbers and you don't even know it.
Breh, in a real world casual setting, I'm not going to be talking in numbers about whether i like something or not. That's all I'm saying. You're talking about something else right now. You can feel free to quantify my words but that's not what I'm doing as it's not useful in a regular casual setting. If you're doing some research with a large group of people then yeah it's fine if you decide to go about it that way but in my day to day convo's?? "It's ight", or "It's fukking crazy" is sufficient. Nothing more nothing less.
 

Ciggavelli

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Breh, in a real world casual setting, I'm not going to be talking in numbers about whether i like something or not. That's all I'm saying. You're talking about something else right now. You can feel free to quantify my words but that's not what I'm doing as it's not useful in a regular casual setting. If you're doing some research with a large group of people then yeah it's fine if you decide to go about it that way but in my day to day convo's?? "It's ight", or "It's fukking crazy" is sufficient. Nothing more nothing less.
The thing is, you're still using a scale. It's ight, is different than it's fukking crazy. Especially amongst friends, they'll know that it's ight means something, while it's fukking crazy means something else (because they know you). You just prefer qualitative scales. You're still using a scale though.
 

Fatboi1

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The thing is, you're still using a scale. It's ight, is different than it's fukking crazy. Especially amongst friends, they'll know that it's ight means something, while it's fukking crazy means something else (because they know you). You just prefer qualitative scales. You're still using a scale though.
I know it's a scale but you still not getting what I'm saying, the question wasn't about whether or not how I talk in a social setting is quantifiable, it was about how we talk period.
I don't see what you're not getting at. I'm simply talking about the verbiage. I'm not oblivious to numbers being very important in the world.
 

Ciggavelli

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I know it's a scale but you still not getting what I'm saying, the question wasn't about whether or not how I talk in a social setting is quantifiable, it was about how we talk period.
I don't see what you're not getting at. I'm simply talking about the verbiage. I'm not oblivious to numbers being very important in the world.
I'm saying the verbiage and the numbers are the same thing. You have a mental scale you use when talking to your friends about a particular thing. You think in words, but those words have meanings. I think in numbers, and those numbers have meanings.

That's why I think arguing against numbers is pointless. When you make qualitative scales using words, you're doing the same thing as somebody using numbers. They both represent the same thing, a scale to measure across.

This thread is all about playing semantics. It makes no sense to me. Take away the number system and you have a word system. Both still have weights and values attached to them. It's just changing the label.
 

Liquid

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One of my work colleagues always rates everything out of 5. When we're talking about Movies albums etc..Even girls. ( not even out of 10..always out of 5.:why:)

Me: Man I saw *movie* at the weekend. It was cool.
him: oh yeah, what rating?
Me::dwillhuh: Err..7/10
Him: Nah, I rate it a 3.5/5.
Me::dwillhuh:
This is exactly what I'm talking about. That sounds awkward as fukk.

How would you rate your trip back home from work? Traffic wasn't that bad today actually, I'd say a solid 4/5 considering its a Wednesday.
 

Liquid

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making jokes is also something people do when they have no real points to make :ufdup:
I've already made my point. It looks and sounds ridiculous.

Someone who loves numbers should know that everything is a process of making things as simple as they can get. A 5 or 10 point scale has been argued against by many in the gaming industry for years now. As I've stated before, I find it absolutely ridiculous if a game fails to meet publisher expectations because it hits a 78% instead of a 80% average because reviewers wanted to focus on technical issues for one game, but then turn the other way on something like halo.

You continue to point towards this current setup as if it's the best system out there when it clearly isn't. there wouldn't be such strong opposition to metacritic if it was.

The desire to get the truest measurable number is what has all these app developers looking like morons. Every single time I talk in those meetups I attend they look at me like :ohhh: I never thought of it that way.

Inside I'm like of course not, because you have bad habits that you need to unlearn. This goes from dating apps to review scores, the focus on quantitative data is what separates robots from humans. If you want to talk more at length about this we can do it over PM, we are coming from very different backgrounds on this. Natural communication is what will separate apps in the near future. Stop trying to measure everything on a quantitative scale as that makes you come across as a robot.
 

Ciggavelli

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I've already made my point. It looks and sounds ridiculous.

Someone who loves numbers should know that everything is a process of making things as simple as they can get. A 5 or 10 point scale has been argued against by many in the gaming industry for years now. As I've stated before, I find it absolutely ridiculous if a game fails to meet publisher expectations because it hits a 78% instead of a 80% average because reviewers wanted to focus on technical issues for one game, but then turn the other way on something like halo.

You continue to point towards this current setup as if it's the best system out there when it clearly isn't. there wouldn't be such strong opposition to metacritic if it was.

The desire to get the truest measurable number is what has all these app developers looking like morons. Every single time I talk in those meetups I attend they look at me like :ohhh: I never thought of it that way.

Inside I'm like of course not, because you have bad habits that you need to unlearn. This goes from dating apps to review scores, the focus on quantitative data is what separates robots from humans. If you want to talk more at length about this we can do it over PM, we are coming from very different backgrounds on this. Natural communication is what will separate apps in the near future. Stop trying to measure everything on a quantitative scale as that makes you come across as a robot.
Well since you want to end the conversation (and no, I don't think we need to talk about this through a PM), I guess there's no more to say. I think I've made my points very clear. I still don't know your point, other than I sound like a robot or something, but okay :manny:

I've worked for the government and all they want to do is quantify everything. I worked in the private sector in market research and they want to quantify everything. I worked in UX and we quantified qualitative shyt. I work in medical research and we of course use numbers. Quantitative data is so useful, because it lets you compare across items. This is why everybody is trying their hardest to quantify everything.

I'm aware of the qualitative shift many want to make. During my phd program, before I became a doctoral candidate, half of my class was qualitative only. They hated numbers. I silently laughed at them and quantified interview data in my qual class :dead:

Numbers make the world go around and are so useful. So, so useful.
 
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