Open world is boring stale game design.
Its just a checklist of time filler that usually makes no sense in the context of the narrative because they want to pad game time.
And who cares about exploring when you got studios like bethesda that reuse assets,npcs and everything else. Youre just seeing the same locations with slight differences over and over. Half your play time is running between objectives because they purposely place them far apart to pad game length
Games stories have no pacing anymore and often doesnt make sense.
Games like shadow of mordor are the lowest form of game to me. Just so generic and predictable. Just an open world snooze fest with 0 thought put into it.
Sandbox gameplay is dope. Open world game design is garbage.
Collecting orbs for no reason,climbing things to unlock a map,helping a sheep farmer find his pants in the village over while the game is pushing a doomsday narrative makes no sense and is just lazy filler.
Open world design is for casuals.
Open world is for casuals.
It's funny seeing dudes like
@Mowgli call the games I mentioned casual when the majority of these open world games are casual as hell.
You mean to tell me
Metal Gear Rising is casual?
Bayonetta is casual?
Ninja Gaiden is casual?
Contra is casual?
Tony Hawk Pro Skater>>>>>>>>>>>>>>>>Underground.
Riddle me this..
Is that MGO y'all playing open world online?? I bet you it isn't.
Who's seriously competing in GTA V online??
Name a better game from what I mentioned here that's open world.
Because Witcher 3 is fukking trash in the gameplay department and so is Shadows of Mordor.
There is ZERO good hack and slash open world games as good as these...
MAYBE platinums upcoming XB1 game will be good.
Why is the most played MP game on Steam a linear MP shooter?(CS:GO)
I swear you dudes would eat up a open world 2d fighter if they made one .
