Xbox is going through an identity crisis. The most recent wave of layoffs at Microsoft, which cut about 9,000 jobs including numerous positions at studios under the Xbox banner, suggests as much. These cost-cutting measures are said to be in the service of some realignment or reorganization that's always purported to set up these companies for greater success. And yet they keep happening, further eroding any trust and goodwill the brand may have built up from previous successes. After several waves of job cuts, restructurings, pivots in strategy, and any other corporate jargon I've neglected to mention, I'm beginning to suspect that Xbox's growing instability deserves more scrutiny and concern from its developers and consumers alike.
Let's be direct: The journey that Xbox has been on over the last decade appears to be a failure. Its famous spree of purchases and the subsequent management of its studios has churned out about as many blemished games as it has delays, cancellations, and studio closures. That isn't to say Xbox hasn't produced hits and gems, but along the way there, Xbox has also built up quite the track record of critically panned games, cancelled projects, and defunct teams.
No matter the aspect that you place under the microscope, Xbox is clearly bleeding through the bandages it keeps applying. Take a glimpse at the stable of teams at Xbox Game Studios, Microsoft's internal publishing division. Its most recent layoff resulted in the closure of at least one team under the banner, The Initiative, and the cancellation of its game Perfect Dark. Turn 10, one of its stalwart developers on the Forza franchise, has been reportedly cut to the bone. Rare, which was working on Everwild while maintaining the live-service title Sea of Thieves, is invariably in a worse position on the other side of the layoffs than it was before.
Read moreBut Game Pass has been a pain to grow despite its occasional surges, and its continued upkeep remains costly despite Xbox's claims that the service is profitable, with some major caveats. As a result, Xbox has even transformed Game Pass for the worse, introducing tiers that sell greater benefits for high-paying subscribers, all the while stripping access to portions of the expansive game library from members at the lowest levels. This move is a sharp reversal of Game Pass' earliest promises to connect gamers to the breadth of the console's titles. What once was often touted as the best deal in gaming has now become so diluted that it is now more anti-consumer than its original incarnation. Another line crossed.

Xbox Is An Increasingly Unstable Platform For Anyone To Invest In
Constantly shifting motivations and tumultuous overhauls have poisoned the well of Xbox's ecosystem.