Honest question: What is a movie game?

MeachTheMonster

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:dead:

This is the problem with your argument, its just not consistent at all
It’s not inconsistent. You just like to play dumb.

MGS is NOTHING like an uncharted game.

MGS games deliberately break the 3rd wall and remind you you are playing a video game all the time.

Naughty Dog would never……:wow:
 

Gizmo_Duck

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It’s not inconsistent. You just like to play dumb.

MGS is NOTHING like an uncharted game.

MGS games deliberately break the 3rd wall and remind you you are playing a video game all the time.

Naughty Dog would never……:wow:



not to mention every uncharted game has a multiplayer mode attached to them :mjlol:
 

Fatboi1

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It does not.

First off it has an open world map, where you the player have agency on where/when you travel to.
Trying to confine what you define as a "true game" by saying it has a open world map is dumb because now you effectively made almost every game that isn't an open world game a movie game. Are linear games now automatically movie games? :mjlol:

It has dozens of weapons and powers that you can customize to build the character how you see fit.
Like Horizon Does, like God of War Ragnarok, both games that feature customizable armor and characters. Oh and they both feature an open world map :mjlol: Again, quantity of weapons/powers aren't exclusive to what you're talking about. Is Sonic Adventure 2 a movie game?


It has menu, turn based combat. A movie game CANT have turn based combat. What movie you know looks like that?
What movie looks like FFVII Rebirth with a command menu on the bottom left corner of the screen with multiple characters running around fighting enemies that give you XP? :dahell:
People including square BEEN shytting on turn based combat because it takes you out of the facade of a “cinematic experince”
:yawn:
It does not have mildly interactive set pieces.

It does not have forced walking sections.
MGS4 has forced walking sections yet has some of the most deep gameplay mechanics ever found in a game. As does Death Stranding.
It does not take control away from you for cinematic flair or angles every couple minutes.
This isn't even true in the most "movie" games you like to talk about.

It has a deep and difficult combat system where you are supposed to fail in order to learn.
I've hardly died in Clair Obscur, the combat system is actually pretty easy.
It has goofy shyt like out of place hats and swimsuits that would again take you out of the “playing a movie” facade. ND would never put that kinda stuff in their games cause they wanna present a deep

did-you-notice-this-easter-egg-in-the-last-of-us-ii-v0-raph560xhbqc1.jpeg

TLOU 2 having a fukking PS3 with UC2 on the desk isn't an easter egg?
Games like GOW painstakingly try to emulate a movie experince
:yawn:

Even if the choice doesn’t actually make for good gameplay.

Clair obscure is unapologetically A GAME and that’s why it’s getting praise against FF which have been moving away from “gamey” mechanics in pursuit of a more cinematic experince.


Clair obscure doesn’t have “set pieces” in the vein of an uncharted game. It has cutscenes like literally every game on earth,
I'm done here.:laff:
 

Gizmo_Duck

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Trying to confine what you define as a "true game" by saying it has a open world map is dumb because now you effectively made almost every game that isn't an open world game a movie game. Are linear games now automatically movie games? :mjlol:


Like Horizon Does, like God of War Ragnarok, both games that feature customizable armor and characters. Oh and they both feature an open world map :mjlol: Again, quantity of weapons/powers aren't exclusive to what you're talking about. Is Sonic Adventure 2 a movie game?



What movie looks like FFVII Rebirth with a command menu on the bottom left corner of the screen with multiple characters running around fighting enemies that give you XP? :dahell:

:yawn:

MGS4 has forced walking sections yet has some of the most deep gameplay mechanics ever found in a game. As does Death Stranding.

This isn't even true in the most "movie" games you like to talk about.


I've hardly died in Clair Obscur, the combat system is actually pretty easy.


did-you-notice-this-easter-egg-in-the-last-of-us-ii-v0-raph560xhbqc1.jpeg

TLOU 2 having a fukking PS3 with UC2 on the desk isn't an easter egg?

:yawn:

I'm done here :laff:

Metal Gear SOlid pretty much invented the slow walking sections LMAO

theeres like a 15 minute section in teh game where you gotta crawl through a microwave
 

MeachTheMonster

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Trying to confine what you define as a "true game" by saying it has a open world map is dumb because now you effectively made almost every game that isn't an open world game a movie game. Are linear games now automatically movie games? :mjlol:
Didn’t say anything about a “true game”

Cinematic games don’t have stuff like world maps because world maps and traversing them is not cinematic or realistic.

I didn’t say a game has to have a world map to NOT be a movie game.

Try to respond to what i actually said and not whatever strawman you conjured up in your mind :cheers:
Like Horizon Does, like God of War Ragnarok, both games that feature customizable armor and characters.
I never called Horison a move game.

GOW is mildly customizable. But nowhere near the customization of any other action/rpg game.

Definitely nowhere near the depth in choice of claire obscure.

Oh and they both feature an open world map :mjlol: Again, quantity of weapons/powers aren't exclusive to what you're talking about. Is Sonic Adventure 2 a movie game?
Quantity of weapons is directly tied to depth of combat choice.

Imagine a DMC game shipping with 3 weapons :stopitslime:
What movie looks like FFVII Rebirth with a command menu on the bottom left corner of the screen with multiple characters running around fighting enemies that give you XP? :dahell:
You yourself said it reminds you of uncharted. I agree with you :cheers:
:yawn:

MGS4 has forced walking sections yet has some of the most deep gameplay mechanics ever found in a game. As does Death Stranding.
Yes, which is why i never called either of them a movie game :ehh:
This isn't even true in the most "movie" games you like to talk about.
Yes, it is.
I've hardly died in Clair Obscur, the combat system is actually pretty easy.
You must be playing on easy. or lying
did-you-notice-this-easter-egg-in-the-last-of-us-ii-v0-raph560xhbqc1.jpeg

TLOU 2 having a fukking PS3 with UC2 on the desk isn't an easter egg?

:yawn:

I'm done here :laff:
You equating this to your tweet about kojima putting wild and wacky stuff in his games :usure:
 

The Mad Titan

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post like this that you @PS5 Pro and @The Mad Titan do is the online equivalent to trying to yell over someone to win an argument. You think you can just drown out the page with non-formatted or punctuated sentences so people just skip over it and give up even trying to have a real conversation.

Y'all attention span about as long as y'all movie games
 

Shadow

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would you consider cyberpunk 2077 a movie game, just wondering?

i think a lot of people assume that if a game takes time polishing and putting together a high quality narrative experience that they couldn’t also put out a game that is just a mechanically deep as one that doesn’t.

Thats what the discussion has come down to
I haven't heard that descriptor to describe cyberpunk 2077, never played.
 
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