If you get really good at a pc fps, will it make console ones easy

Prodigital

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I came into FPS on consoles, and later got into the mouse/kb. I really didn't see an advantage before i tried it, but that accuracy cannot be beat. I still don't think it's a natural position to playing games on a desk, but the shyt works better than anything else on terms or input.

To answer the question, i think mouse/kb will only make you better because you get to know better. Its like putting on glasses for the first time and then having them broken. Sure, things are blurry now, but the clarity is in your memory. You'll have better intuitions even if you can't actualize it.
 

5n0man

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You put a controller in a PC players hand and he's going to act like playing a shooter is impossible.
this seems to have some truth to it
Typical monkey nikka,
:ohhh::mjpls::mjpls::mjpls:

You and me have both established that KB/m is worlds better AND takes more skill to use than a controller, so why the hell would i even consider picking up a controller when i have a kb/mouse?
not arguing that KB/m doesnt take more skill, but i find it curious that pc gamers tend to act like FPS games are impossible with a controller. ive never heard someone say KB/m was too challenging. Also, even with it being facts that the mouse gives you more control, alot of people find KB/M to be uncomfortable. It doesnt feel natural to play games with a keyboard because thats not what it was designed for.
 

Ciggavelli

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two different aiming paradigms.

I can play FPS on pc with m/kb and absolutely kill it. I play a FPS with a controller (especially the DS4) and I get my ass handed to me.

I think it's all what you're used to. :manny:
 

GoldenGlove

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this seems to have some truth to it
:ohhh::mjpls::mjpls::mjpls:

not arguing that KB/m doesnt take more skill, but i find it curious that pc gamers tend to act like FPS games are impossible with a controller. ive never heard someone say KB/m was too challenging. Also, even with it being facts that the mouse gives you more control, alot of people find KB/M to be uncomfortable. It doesnt feel natural to play games with a keyboard because thats not what it was designed for.
I'll say this...

Aiming with the mouse is cool and the accuracy with it is superior to a controller. However, your left hand, which is on the keyboard opposed to it sitting right where your buttons are is not more comfortable for me. But I just started playing with kb/m recently, so I'm not accustomed to it like I am with a controller.

It's just so much shyt to reach for with your pinky finger compared to a controller. I honestly had to go cop a mouse with additional side buttons just so I had more actions available to me with my right hand (like on a controller).

Point being, nobody is beasting on either setup if they have limited experience with it. That's all I was saying from jump. That dude who's been posting shyt in here that nobody's cosigning/dapping or reading completely ignores the discussion and question that was asked and dismisses shooters on console as a whole. Then dodges straight forward questions that will expose his idiocy.
 

5n0man

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Point being, nobody is beasting on either setup if they have limited experience with it. That's all I was saying from jump. That dude who's been posting shyt in here that nobody's cosigning/dapping or reading completely ignores the discussion and question that was asked and dismisses shooters on console as a whole. Then dodges straight forward questions that will expose his idiocy
True, but being that the controller was designed specifically to play games, it's a lot easier to jump n and play. Like you said, aiming with a mouse is great but everything else about a KB/M setup is uncomfortable and feels unnatural.

You also have less control over your character with a keyboard because you have to remember keys and stretch your fingers for inputs where with a controller, your finger is always above whatever button you need to hit. Plus you can't control movement speed or direction on a keyboard like you can with a joystick. you gotta hold down a second key while moving to walk? Controlling game characters in a 3d environment with a keyboard is worst than trying with the d pad on your controller. This makes almost any other type of game genres almost unplayable with a keyboard, are platform games even playable on keyboard? Hack and slash? Fighting games? (just plug your controller to you pc:troll:)
 

Vaulkner

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@GoldenGlove breh...

The bolded... :ohhh:


I mean isn't...:gucci:


I just don't see...:jbhmm:


You know what... And @Vaulkner dapped the breh.

:hubie:

Side note: States, I'm not even taking shots at you...

Ya know, i'd put good money on the fact that his version of garbage on a controller far exceeds what your version of decent on a KB/m would be, Because he understands what high level play is like. :yeshrug:

this seems to have some truth to it


not arguing that KB/m doesnt take more skill, but i find it curious that pc gamers tend to act like FPS games are impossible with a controller. ive never heard someone say KB/m was too challenging. Also, even with it being facts that the mouse gives you more control, alot of people find KB/M to be uncomfortable. It doesnt feel natural to play games with a keyboard because thats not what it was designed for.

Well seeing as what happened to the last guy who tried to argue that, ya mans with the golden gloves, I'd say that's a very wise decision.

As far as the other thing you said, I've explained that:

Well, from what IM hearing... Thats exactly where the controller people are coming from. We've established with KB/m that although it is much more complicated because you have to use all of your fingers, the freedom of movement cannot be matched by controller. So all it sounds like to me is, "i know the kb/m is better, but its too hard to use, so ill stick to controller" Where as with the kb/m its more, "this shyt is so incredibly easy that a fukking monkey can do it, this is not even fun, because i don't have enough things to press. I may as well start using my other fingers to fiddle with my pubic hair, better than doing nothing." Besides, i guaran-damn-tee you that players who use KB/m, have more experience with a controller than controller players have with KB/m.(That's why kb/m players so steadfastly detest controller, they've been there..Where as no one in their right mind would get accustomed to KB/m and consciously choose to use a controller, unless they're retarded of course.)

As far as being uncomfortable with kb/m, well when you're talking about the stock KB/m that comes with computer, yeah that wasn't designed for gameplay, and this presents another barrier for console players: They don't understand what specs are important for their hardware. First and foremost, stock mice are capped at a polling rate of 125hz. That means as you move your mouse across the surface it's only refreshing 125 times meaning there's alot of information lost when you go quickly from one end your of mousepad to the other making it impossible to turn quickly (or at all really) so you're going to need to go out and buy a mouse that has 1000hz, 50-80$. this picture illustrates the difference:

mouse-125vs500vs1000-1024x570.jpg


Secondly, you're also prolly using the little 12 inch mousepad with butterfly prints that your parents have had for years. Also not gunna work, you're going to need a much bigger and better mousepad made of better materials that doesn't slide when you move alot:

MP-TALENT-2_large.jpeg
19x14 mousepad: 25$.

Then finally and this is optional but will definitely help your gameplay as well: You're going to need a mechanical keyboard. I wont go too deep into what that means, there's an article on it here: Mechanical Keyboards: Should You Switch? But the TL;DR version is, the design of regular KB's cost you precious milliseconds compared to mechanical KB's. Which can be the diff between life and death.

1121275_606-5221551.jpg


Anywhere from 100-160$.

Then ofc, you're going to need a 120hz monitor but I dont feel like explaining that part, google it.

They start at around 250$ i think, but i paid 600$ for mine cause i wanted 144hz :mjgrin:

So you see, there's more than just getting comfortable with any ol mouse and KB.. you need very specific shyt designed for playing video games, and not everyone is trying to drop this kinda bread for the best gear. But if you're serious about gaming than you owe it yourself to GET comfortable with this stuff, because the quality of your gameplay will rise drastically, and coincidentally.. the quality of your fun.

.

This is why i jumped at your boy with the gloves. He's trying to take the high road now but in response to me explaining to someone WHY kb/m takes more skill than controller, he says "it's not this complicated." :dahell: Actually, yes the fukk it is. And only an absolute moron with no frame of reference would try to argue otherwise, yet he's in here trying to call someone dumb.:stopitslime:
 

Vaulkner

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True, but being that the controller was designed specifically to play games, it's a lot easier to jump n and play. Like you said, aiming with a mouse is great but everything else about a KB/M setup is uncomfortable and feels unnatural.

You also have less control over your character with a keyboard because you have to remember keys and stretch your fingers for inputs where with a controller, your finger is always above whatever button you need to hit. Plus you can't control movement speed or direction on a keyboard like you can with a joystick. you gotta hold down a second key while moving to walk? Controlling game characters in a 3d environment with a keyboard is worst than trying with the d pad on your controller. This makes almost any other type of game genres almost unplayable with a keyboard, are platform games even playable on keyboard? Hack and slash? Fighting games? (just plug your controller to you pc:troll:)

All of this is only true if you type under 30wpm. Me personally, i type an average of 80-90wpm(116 is my highest) So remembering where the keys are is something i havent even thought about in over 15 years, it's as natural as remembering where my dikk is at this point. But ill indulge you, I want you to do a little test. On your keyboard, with just ONE finger (preferably your thumb since thats solely what you use for movement on a controller in most cases) Try typing "ASD" without quotes obviously, as fast as you can 50 times. Now, try that again, with your ring, middle and index finger on A S and D, respectively. As you might have gathered, you're able to type this out much much faster with your fingers already at the keys you need, rather than having to move your one finger to the key first before you can press it.

And this is the essence of what this thread has been about, as others have stated while yes it is easier, you're severely limiting the plays you're able to make. Say in a game like quake where you need to be holding forward, while holding strafe, while turning your mouse, while jumping... well this would be impossible in itself on a controller, without even mentioning other functions such as reloading, firing, weapon switching, rocket jumping, ETC.

As for other types of genres of games, you actually have it backwards.. you can play ANY game on KB that you can play on controller (When me and my GF play 2 player games, mario kart, mario world, street fighter, i always let her use the controller while i use the KB, and i always outperform her lol) But, actually there's a vast array of games that are impossible for you to play on controller. (League, dota, sc2 etc) and that's a god damn shame, because those are among the most popular games in the world right now.

Just one of the many games you're not able to play on controller:



:comeon: Yeah, good luck hooking up your controller to your pc and playing this

Also, here is a video of a breh playing street fighter on his keyboard (they call him furiouskeys)



My brother here, would absolute demolish anyone that wants smoke with him, in any fighting game, on any medium, with his keyboard. Hope this answer your question :pachaha:
 
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5n0man

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Well seeing as what happened to the last guy who tried to argue that, ya mans with the golden gloves, I'd say that's a very wise decision.

As far as the other thing you said, I've explained that:
Escept @GoldenGlove never made the argument that a controller took more skill than mouse and keyboard.
This is why i jumped at your boy with the gloves. He's trying to take the high road now but in response to me explaining to someone WHY kb/m takes more skill than controller, he says "it's not this complicated." :dahell: Actually, yes the fukk it is. And only an absolute moron with no frame of reference would try to argue otherwise, yet he's in here trying to call someone dumb.
Breh, his argument was that just because the shyt is complicated, doesn't necessarily mean its undeniably the best way to play. And because pc only gamers are so use to having pin point accuracy, the challenge of having to learn how to balance a joystick might be more difficult than someone jumping into a mouse for the first time.

Using a kb\m setup takes more skill cause like u said, there's a lot more movement involved. Most of the shyt is unnecessarily complicated.
With kb/m, with your left hand alone you're doing more actions than someone with a controller would be doing.
Your actually doing more actions for the same results as someone with a controller, especially with your left hand.
It takes 3 fingers to control the wasd for movement
And how is this a good thing? That's worse than using the d pad on the nes to control a character in a 3d environment.

Using a joystick for movement is far better than wasd and gives you more accurate control and momentum than a directional pad set up like wasd.

This is an example of how just cause something is overly complicated, doesn't make it the better choice.
your thumb on space and your pinky on shift for secondary fire/weapon binds or whatever have you
So now your hands are all over the keyboard, pressing all kinds of keys, just to perform an action that could have been done with a single button press on a controller.

The accuracy of aiming in fps with a mouse is undeniably better than than anything a controller could offer. And learning to control that type of speed takes a lot of skill. But everything that the keyboard has to offer, is undeniably better with a controller. Just because it takes a lot more skill to perform all the actions and movements needed with a keyboard, doesn't make it better than the ease of using a controller.
 
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a controller is just a series of buttons put together on one peripheral

a keyboard has 104 keys, of course you can do anything you can do on a controller on a keyboard, it simply has way more buttons
 

Vaulkner

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Escept @GoldenGlove never made the argument that a controller took more skill than mouse and keyboard.

Breh, his argument was that just because the shyt is complicated, doesn't necessarily mean its undeniably the best way to play. And because pc only gamers are so use to having pin point accuracy, the challenge of having to learn how to balance a joystick might be more difficult than someone jumping into a mouse for the first time.

Using a kb\m setup takes more skill cause like u said, there's a lot more movement involved. Most of the shyt is unnecessarily complicated.

Your actually doing more actions for the same results as someone with a controller, especially with your left hand.

And how is this a good thing? That's worse than using the d pad on the nes to control a character in a 3d environment.

Using a joystick for movement is far better than wasd and gives you more accurate control and momentum than a directional pad set up like wasd.

This is an example of how just cause something is overly complicated, doesn't make it the better choice.

So now your hands are all over the keyboard, pressing all kinds of keys, just to perform an action that could have been done with a single button press on a controller.

The accuracy of aiming in fps with a mouse is undeniably better than than anything a controller could offer. And learning to control that type of speed takes a lot of skill. But everything that the keyboard has to offer, is undeniably better with a controller. Just because it takes a lot more skill to perform all the actions and movements needed with a keyboard, doesn't make it better than the ease of using a controller.

:sas1:

Actually, he was trying to argue that when he posed this question: Your explanation about having more keys to press with a keyboard doesn't mean shyt. Just means it's more complicated. How do you figure having to reach around with more fingers press keys to move around, crouch, melee and whatever else is better than the ease of literally having your fingers sitting on the buttons for those actions?

So i told him WHY it's better, and after a few exchanges he changed his tune from, "How do you figure it's better?" to "Nobody is disputing that it's better." Like, the fukk did you ask that for if you're not disputing that it's better you dipshyt.

If you think using a KB is unnecessarily complicated, well then you kind of prove my point that console players are fukking retarded, you don't know how to type without looking my nikka?:mjlol: I explained to you the process of bunny hopping, and all the actions it takes, in addition to be able to switch weps and things of the like here:

See in order to bunny hop you need to be strafing (that is moving without turning) and turning in the same direction at the same time in either direction, very quickly again and again indefinitely in order to go faster than the 320 cap. Since your 2 thumbs are taxed already, and generally speaking people have to "bump" their way on analog joysticks to where they need to be before they can fire (or jump in this matter) This would quite literally be impossible to do, as the speed you need to turn varies very slightly and you need to be strafing left/right simultaneously.. which your thumb alone isn't fast enough to do. And then say if you COULD find some way to do this which would be highly highly impractical, having to do this while firing? changing weapons? crouching? maybe you need just one round for a shotgun blast to hit a button and need to switch back to your rocket launcher real quick for another rocket jump, while maintaining speed? Get real.

So with that that i'm telling you for games with a higher mechanical skill cap, it is most certainly necessary to be able to use those keys simultaneously.. I am most certainly not doing more actions for the same results on controller, in fact, I'm doing vastly more for far better results that you can ever hope to dream of on your controller.. but i know this concept is lost on you because you seem to be a casual, and that's ok. But again for clarity, for what seems the umpteenth time With a joystick, you can only be moving in ONE direction at a time and it takes you LONGER to switch directions because you're only using one finger for the task, compared to being able to dedicate 3 fingers for much quicker direction switching, this means your freedom of movement is severely restricted to how fast your one thumb can move.

And i than i polished off the argument very nicely with the piano analogy, and that's when he started backpedaling and crying that i wasn't being on topic:gucci: And since you seem to be trying to make a similar argument, let me pose the same question to you.

Let me put it in a different way, since its pretty obvious that you're an autist being you're really trying to argue that using a controller is on par with KB/m. Say we're both pianists, trying to play a song, take a simple one... twinkle twinkle little star for instance. Now, you can do it the easy way, just using 2 fingers like this:



But it will be literally impossible for your version to ever sound as good as mine because im using all of the fingers at my disposal, like this:



And that'd be just the start of it, there's peices that will be str8 up impossible for you to play, because you can't to use all of the fingers at your disposal, such as:



It's the same thing with kb/m vs controller, as i've said countless times.. not being able to use all of your fingers puts a huge damper on the plays you're able to achieve. I

I found a video of someone trying to do the same thing on a controller and KB/m:



As you can see, yes he can do watered down version of the run with a controller, but if you watch closely, the weakness of the controller is painfully obvious, He has to stay with his FOV fixed to the ground on the controller, meaning you can't fire in a different direction in between rocket jumps, where as with the KB/M, he's easily able to snap to a different yet precise position after a rocket jump, while still having time to snap his FOV back in position for another rocket jump.

Being you can't dictate how fast or slow you can turn depending on the situation due to your lack of overall control(analog sensitivity is at a fixed rate where as with kb/m you can change how fast you're turning on the fly depending on how you move your mouse), this is just one of the many plays that will be out of your reach, because you're using a controller. And being as impractical as this is, think of the bunny hopping and weapon switching that would come in addition to rocket jumping with a harder game like Quake.... not happening.

Here is a nice 30 second video of the level of play that is the norm in a game of Quake, compared to the noobified games you pasted made for casuals:




Do you honestly believe that you would be able to reach this level of aim and movement on a controller? :dahell: If so, please post a video of it, otherwise shut the fukk up.


:sas2:
 

5n0man

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On your keyboard, with just ONE finger (preferably your thumb since thats solely what you use for movement on a controller in most cases) Try typing "ASD" without quotes obviously, as fast as you can 50 times. Now, try that again, with your ring, middle and index finger on A S and D, respectively. As you might have gathered, you're able to type this out much much faster with your fingers already at the keys you need, rather than having to move your one finger to the key first before you can press it.
I don't care how fast I can type those buttons when I can accomplish the same shyt using just my thumb and joystick. Can you control your momentum with a keyboard like you can using light or heavy pressure on a joystick? That's not how everyone wants to play games.
And this is the essence of what this thread has been about, as others have stated while yes it is easier, you're severely limiting the plays you're able to make. Say in a game like quake where you need to be holding forward, while holding strafe, while turning your mouse, while jumping... well this would be impossible in itself on a controller, without even mentioning other functions such as reloading, firing, weapon switching, rocket jumping, ETC
You keep talking about quake, who the fukking is playing quake? Is there an active thread on quake? I can jump and reload my gun with one motion, one finger, that's all I need.
As for other types of genres of games, you actually have it backwards.. you can play ANY game on KB that you can play on controller (When me and my GF play 2 player games, mario kart, mario world, street fighter, i always let her use the controller while i use the KB, and i always outperform her lol)
Stop it breh, you might be able to technically play any game but let's not act like the controls aren't broken. Try playing mario galaxy with a keyboard. The shyt doesn't feel right.
But, actually there's a vast array of games that are impossible for you to play on controller. (League, dota, sc2 etc) and that's a god damn shame, because those are among the most popular games in the world right now.
Now you know this is a bunch of bullshyt. All of those games could be played with a controller if the developers cared enough. I had starcraft for the N64. Playing those types of games with a controller may not be the ideal way to play but impossible???

But not being able to control your steer in mario kart is OK to you.
:mjlol:

Those wack ass games don't appeal to anyone but super hardcore pc gamers.
:hhh:
Yeah, good luck hooking up your controller to your pc and playing this
Why would I want to play that trash?
:hhh:
 

daze23

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True, but being that the controller was designed specifically to play games, it's a lot easier to jump n and play. Like you said, aiming with a mouse is great but everything else about a KB/M setup is uncomfortable and feels unnatural.

You also have less control over your character with a keyboard because you have to remember keys and stretch your fingers for inputs where with a controller, your finger is always above whatever button you need to hit. Plus you can't control movement speed or direction on a keyboard like you can with a joystick. you gotta hold down a second key while moving to walk? Controlling game characters in a 3d environment with a keyboard is worst than trying with the d pad on your controller. This makes almost any other type of game genres almost unplayable with a keyboard, are platform games even playable on keyboard? Hack and slash? Fighting games? (just plug your controller to you pc:troll:)
a lot of that is true as far as analog movement

on PC I use mouse/kb, a 360 controller, and a Steam Controller (as well as Vive Controllers for VR). for most third person games, I use the 360 pad. FPS games I use mouse/kb. and I use the Steam controller for various other game that don't have native controller support. I use the tool I feel is best for the job

but this thread is about FPS games, so the effectiveness of mouse/kb in other genres isn't really relevant
 
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