If you get really good at a pc fps, will it make console ones easy

WhatsGoodTy

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Argument is stupid both can equally be hard and take time to get used to. To answer your question though the transition shouod be easier because of the aim assist that console has. Once you get that muscle memory going again you'll be straight.
 

Vaulkner

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It's not this complicated breh.

You're just typing to type. It's as simple as this. If you pick up the sticks on console in any competitive shooter, you're getting slapped.

Same goes for a console player going to PC.

All console shooters don't have aim assist. I have to repeat this cause some people act like this isn't the case.

Your explanation about having more keys to press with a keyboard doesn't mean shyt. Just means it's more complicated. How do you figure having to reach around with more fingers press keys to move around, crouch, melee and whatever else is better than the ease of literally having your fingers sitting on the buttons for those actions?

:what:

The logic is retarded. It's like me saying aiming on controller is better because aiming with an analog stick is more complicated than point and left clicking on a mouse. :laugh:

Let me put it in a different way, since its pretty obvious that you're an autist being you're really trying to argue that using a controller is on par with KB/m. Say we're both pianists, trying to play a song, take a simple one... twinkle twinkle little star for instance. Now, you can do it the easy way, just using 2 fingers like this:



But it will be literally impossible for your version to ever sound as good as mine because im using all of the fingers at my disposal, like this:



And that'd be just the start of it, there's peices that will be str8 up impossible for you to play, because you can't to use all of the fingers at your disposal, such as:



It's the same thing with kb/m vs controller, as i've said countless times.. not being able to use all of your fingers puts a huge damper on the plays you're able to achieve. I

I found a video of someone trying to do the same thing on a controller and KB/m:



As you can see, yes he can do watered down version of the run with a controller, but if you watch closely, the weakness of the controller is painfully obvious, He has to stay with his FOV fixed to the ground on the controller, meaning you can't fire in a different direction in between rocket jumps, where as with the KB/M, he's easily able to snap to a different yet precise position after a rocket jump, while still having time to snap his FOV back in position for another rocket jump.

Being you can't dictate how fast or slow you can turn depending on the situation due to your lack of overall control(analog sensitivity is at a fixed rate where as with kb/m you can change how fast you're turning on the fly depending on how you move your mouse), this is just one of the many plays that will be out of your reach, because you're using a controller. And being as impractical as this is, think of the bunny hopping and weapon switching that would come in addition to rocket jumping with a harder game like Quake.... not happening.

Here is a nice 30 second video of the level of play that is the norm in a game of Quake, compared to the noobified games you pasted made for casuals:




Do you honestly believe that you would be able to reach this level of aim and movement on a controller? :dahell: If so, please post a video of it, otherwise shut the fukk up.
 
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GoldenGlove

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Let me put it in a different way, since its pretty obvious that you're an autist being you're really trying to argue that using a controller is on par with KB/m.

:russell:

Stopped reading at this point. Quote the post where I said using a controller is on par with KB/M?

Your dumb ass going on and and on trying to break some shyt down to prove a point that everybody in this thread already knows. Nobody is disputing that you have more options/control and precision with KB/M.

Re-read the thread title... and reevaluate how your remedial ass came in this thread arguing the wrong point entirely.

This isn't a KB/M player vs Console player topic. This is about a person switching from one control scheme to another, and wondering how they would fair. And... it's common sense that someone accustomed to playing a game on KB/M would get raped playing against top tier comp on a controller because he's not used to doing the same shyt on a controller. And the same goes for a player going from console to PC. He's not used to playing that way. It's like in fighting games. Some people play with pad, some people play with a stick. If you made them switch inputs, they wouldn't be shyt because it's entirely different.

I couldn't go into detail on how dumb you look in this thread, cause I was responding from my phone. Now I'm on KB/M :gladbron: :wow:



 
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Vaulkner

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:russell:

Stopped reading at this point. Quote the post where I said using a controller is on par with KB/M?

You're dumb ass going on and and on trying to break some shyt down to prove a point that everybody in this thread already knows. Nobody is disputing that you have more options/control and precision with KB/M.
Re-read the thread title... and reevaluate how your remedial ass came in this thread arguing the wrong point entirely.

This isn't a KB/M player vs Console player topic. This is about a person switching from one control scheme to another, and wondering how they would fair. And... it's common sense that someone accustomed to playing a game on KB/M would get raped playing against top tier comp on a controller because he's not used to doing the same shyt on a controller. And the same goes for a player going from console to PC. He's not used to playing that way. It's like in fighting games. Some people play with pad, some people play with a stick. If you made them switch inputs, they wouldn't be shyt because it's entirely different.

I couldn't go into detail on how dumb you look in this thread, cause I was responding from my phone. Now I'm on KB/M :gladbron: :wow:



:deadmanny: Now you wanna try to backpedal after you lost the argument? After you said, and i quote "Your explanation about having more keys to press with a keyboard doesn't mean shyt. Just means it's more complicated. How do you figure having to reach around with more fingers press keys to move around, crouch, melee and whatever else is better than the ease of literally having your fingers sitting on the buttons for those actions?" ???

You quoted me saying my explanation doesn't mean shyt (no one was talking to you btw, when i was telling someone who said it sounds like it takes more skill to use a controller, that that is most certainly not true) and than you flat out ask me how is KB/m better than controller.. implying that controller is every bit as good as KB/m. Then after me explaining to you why using a controller is better than KB/m like you asked, you post some videos of controller movement(and ending the post with please shut the fukk up), which one can only assume is your way of saying that you can do anything on controller that you can on a KB/m. Well, i dispelled you of that notion (very laboriously i might add) And it went from how is KB/m better, to.. no one is disputing that kb/m is better, when that's EXACTLY what you were doing :heh:. Frankly i was hoping you kept going, because i didn't even get to the part about the difference between 60hz and 120hz+(all console games are capped at 60 and in some cases, 30.. which is unplayable, except of course, to retards.) monitors, something else console players have no grasp of, because they're retarded.

So now i've re-read the thread title as you suggested, and my original thought/post still stands, which should now ring truer than ever after having to explain all of that, that people who play fps games on consoles are idiots, and my message to the OP was, he shouldn't even be asking this question, because its idiotic to be playing FPS on consoles in the first place because as you said, no one can dispute that KB/m is better.

Oh and in addition to being a former quake pro and a current masters starcraft player, i also played fighting games(xmen vs street fighter/marvel vs capcom) at a very high level, doing online tournaments and being a member of a prestigious clan, and i can tell you that a stick is better than pad, though not by nearly as big a margin as the kb/controller gap in fps games. Not talking about super smash because you can't use a stick for that due to the system, but street fighter/mvc games: the golden standard. It's definitely possible to reach a high level, there was a fei-long player long ago who made waves at a major tourney in chinatown using a ps3 pad, they called him pad-long because that shyt is unheard of, and even still he only got to 4th. But you don't see anyone at evo up there with the legends like daigo, justin wong, GamerBee, etc playing on a pad. (It's been a while since i paid close attention to the fighting community so, if you have a vid of someone beating daigo or justin wong with a pad, im willing to concede that im wrong, dubious though.)

And somehow this also backs up what i'm trying to get at here: Figure out which is the strongest medium for the game you're trying to play, and focus on getting good at that, don't worry about how it will affect your play on an inferior medium, because that shouldn't ever matter, because you shouldn't be using something you know not to be the best option.

Next question. :sas2:
 

GoldenGlove

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:deadmanny: Now you wanna try to backpedal after you lost the argument? After you said, and i quote "Your explanation about having more keys to press with a keyboard doesn't mean shyt. Just means it's more complicated. How do you figure having to reach around with more fingers press keys to move around, crouch, melee and whatever else is better than the ease of literally having your fingers sitting on the buttons for those actions?" ???

You quoted me saying my explanation doesn't mean shyt (no one was talking to you btw, when i was telling someone who said it sounds like it takes more skill to use a controller, that that is most certainly not true) and than you flat out ask me how is KB/m better than controller.. implying that controller is every bit as good as KB/m. Then after me explaining to you why using a controller is better than KB/m like you asked, you post some videos of controller movement(and ending the post with please shut the fukk up), which one can only assume is your way of saying that you can do anything on controller that you can on a KB/m. Well, i dispelled you of that notion (very laboriously i might add) And it went from how is KB/m better, to.. no one is disputing that kb/m is better, when that's EXACTLY what you were doing :heh:. Frankly i was hoping you kept going, because i didn't even get to the part about the difference between 60hz and 120hz+(all console games are capped at 60 and in some cases, 30.. which is unplayable, except of course, to retards.) monitors, something else console players have no grasp of, because they're retarded.

So now i've re-read the thread title as you suggested, and my original thought/post still stands, which should now ring truer than ever after having to explain all of that, that people who play fps games on consoles are idiots, and my message to the OP was, he shouldn't even be asking this question, because its idiotic to be playing FPS on consoles in the first place because as you said, no one can dispute that KB/m is better.

Oh and in addition to being a former quake pro and a current masters starcraft player, i also played fighting games(xmen vs street fighter/marvel vs capcom) at a very high level, doing online tournaments and being a member of a prestigious clan, and i can tell you that a stick is better than pad, though not by nearly as big a margin as the kb/controller gap in fps games. Not talking about super smash because you can't use a stick for that due to the system, but street fighter/mvc games: the golden standard. It's definitely possible to reach a high level, there was a fei-long player long ago who made waves at a major tourney in chinatown using a ps3 pad, they called him pad-long because that shyt is unheard of, and even still he only got to 4th. But you don't see anyone at evo up there with the legends like daigo, justin wong, GamerBee, etc playing on a pad. (It's been a while since i paid close attention to the fighting community so, if you have a vid of someone beating daigo or justin wong with a pad, im willing to concede that im wrong, dubious though.)

And somehow this also backs up what i'm trying to get at here: Figure out which is the strongest medium for the game you're trying to play, and focus on getting good at that, don't worry about how it will affect your play on an inferior medium, because that shouldn't ever matter, because you shouldn't be using something you know not to be the best option.

Next question. :sas2:
:russell:

I'm not backpedaling, and I didn't imply anything. You're just slow. Again, this thread isn't about KB/M player vs Controller player. It's about whether or not the KB/M player would be better on controller just because he's good on PC. Your posts in this thread aren't even addressing that question, which is why I had to let you know that you're not making sense, and all the titangraphs you come up aren't relevant to what the premise of this thread is.
 

DPresidential

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people don't play with a controller to purposely handicap themselves :comeon:

might as well say, "you should play with a broken controller, or hold the controller upside-down, for more of a challenge"

people play with a controller on consoles because that's the standard, and the people you're playing against are also using a controller. a "truely competitive" person would want all things equal, so the competition comes down to the skill of the player

now people do make a choice to use controllers in fps games on PC. but that's because that's what they're comfortable playing with. they basically feel the learning curve for mouse/kb is greater than whatever disadvantage the controller has
The bolded is all I'm saying.

I think in this discussion, we all need to distinguish the different perspectives are also referring to different types of FPS.

There are the objective based and the reflex focused.

Quake/Unreal Tournament/Doom reference Reflex focused.

Rainbow Six, CoD objective game modes(SnD), Battlefield (outside of TDM)

I acknowledge that the mastery of a KB/m would make me or any one else a much better player with way more options and movements.

I never tried to argue against that.

My point is, there are players who would not feel comfortable with out that controller feel.

Reexamining my position, I'll even concede that with respect to FPS games, if we are speaking about "reflex and target" acquisition in a vacuum, yes, KB/m are heads and tails better than the controller regarding range of potential.

My point has NOT been about any of that.

Preference and comfort goes a long way...

Now, when I speak of objective based games, a person/team who has spend their gaming life exclusively on a controller will may Maximize their skill with it and when it comes to objective based games, reflex potential, albeit important, takes a backseat to planning and strats.

I believe @GoldenGlove was saying something similar.
 

Vaulkner

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:russell:

I'm not backpedaling, and I didn't imply anything. You're just slow. Again, this thread isn't about KB/M player vs Controller player. It's about whether or not the KB/M player would be better on controller just because he's good on PC. Your posts in this thread aren't even addressing that question, which is why I had to let you know that you're not making sense, and all the titangraphs you come up aren't relevant to what the premise of this thread is.

Yes, you are backpedaling, i just quoted you what you said, you MADE the thread about kb/m vs controller when you asked, how do you figure such and such is better than such and such. If you REALLY cared about the 'premise of this thread' you wouldn't have even posed that question in the first place, much less responded with videos on the new topic which you made the thread about. Once i started going in though, now it's 'come on people, let's not veer off topic here':heh:

And, i think this discussion is very relevant to the premise of the thread, instead of flaccid opinions, i'm giving the OP stone cold facts about what it truly takes to play PC games vs console games, so he can make an objectively based decision on what the answer to his question is. Speaking of which, maybe you should weigh in on this @CarbonBraddock

Alright, i haven't slept in over 20 hours, and all of your yawning smileys just reminded me of that, Besides, now that i've gotten you to flat out concede that i'm right, there's not much more for me to say anyway. Have nice day. :pachaha:
 
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DPresidential

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:myman::obama::salute::win::smugdraper:

It's true, once you master quake, all other FPS games are like childs play.
This represents the fundamental difference in what people like myself, @GoldenGlove & @Cocaine Biceps are arguing and what the pro kb/m are arguing. :skip:




If we are talking about Rainbow Six Siege...

And you are a ...

a...

fukk it... A fukking Jedi KB/M level FPS player. :mjlol:

I don't give a fukk if you were able to help Mario save Princess from the deep bowels of hell in Quake...

You're tactical ability would still be a glaring question mark in a tactical and/or objective based FPS game.


Yes, when it comes down to who, if everything is constant, would be quicker and faster to place cross-hairs on a target, Kb/m would win.


But, if a squad, is comfortable and LOVES playing with a controller to the point of maximizing their ability with it, the KB/m handicap is going to go the wayside to tactical ability.

You've mastered KB/M? Do you know which strat is most likely going to be used against you when there are 5 breachable walls in the place you've taken a defensive position in?

Or maybe, you'll just run around and rely on your superhuman target acquisition, are you sure you know where and when a trap is set or a hidden camera is that is watching your every move and an individual is waiting for you with a c4 down the corridor?


2 groups playing with the devices that THEY feel comfortable with in a tactical based gaming environment...more will come down to tactics than KB/m or input lag or any other feature difference between the two squads.


-----------------

And be objective.

If the best KB/M players played against the best Controller players in a game where

2 rounds everyone used KB/M and 2 rounds everyone used controllers, what would be the result?

From what I'm hearing... no controller supporter has said, "Yo, I can't use KB/M at all, shyt feel TOO foreign." But I have heard KB/M users saying "fukk, after being a kb/m user, controllers are like physical hieroglyphics.
 

DPresidential

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The same brehs claiming that KB/M abilities trump everything else in a shooter would be the same high level military leaders claiming the U.S would overwhelmingly destroy the Vietcong because of the U.S's vastly superior weapons.

"The Vietcong are fukking with inferior weaponry! They don't have any low recoil high velocity firearms that go above 700 Rounds per minute!":mjgrin:



Next thing you know, nikkas are engaged in a PR disaster where guerrila warfare has essentially nullified the advantage of the spoiled military's "superior weapons." :beli:





Yall get off the high horse...to say a person is an idiot for using a controller is some ridiculous shyt. There are reasons...and not because someone wants a handicap... but actual reasons related to comfort that may make a person excel at one more than the other.
 

Vaulkner

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This represents the fundamental difference in what people like myself, @GoldenGlove & @Cocaine Biceps are arguing and what the pro kb/m are arguing. :skip:




If we are talking about Rainbow Six Siege...

And you are a ...

a...

fukk it... A fukking Jedi KB/M level FPS player. :mjlol:

I don't give a fukk if you were able to help Mario save Princess from the deep bowels of hell in Quake...

You're tactical ability would still be a glaring question mark in a tactical and/or objective based FPS game.


Yes, when it comes down to who, if everything is constant, would be quicker and faster to place cross-hairs on a target, Kb/m would win.


But, if a squad, is comfortable and LOVES playing with a controller to the point of maximizing their ability with it, the KB/m handicap is going to go the wayside to tactical ability.

You've mastered KB/M? Do you know which strat is most likely going to be used against you when there are 5 breachable walls in the place you've taken a defensive position in?

Or maybe, you'll just run around and rely on your superhuman target acquisition, are you sure you know where and when a trap is set or a hidden camera is that is watching your every move and an individual is waiting for you with a c4 down the corridor?


2 groups playing with the devices that THEY feel comfortable with in a tactical based gaming environment...more will come down to tactics than KB/m or input lag or any other feature difference between the two squads.


-----------------

And be objective.

If the best KB/M players played against the best Controller players in a game where

2 rounds everyone used KB/M and 2 rounds everyone used controllers, what would be the result?

From what I'm hearing... no controller supporter has said, "Yo, I can't use KB/M at all, shyt feel TOO foreign." But I have heard KB/M users saying "fukk, after being a kb/m user, controllers are like physical hieroglyphics.

Truthfully, this is a gripe that quake players have with newer games, overwatch r6 and all that stuff, that they've dumbed them down mechanically so more casual players can't be bullied by the quake gods. And that 1v1 as a game mode is basically non existent because even with the dumbed down mechanics, if there's no team mates to protect each other from a particularly abusive opponent, the mechanically superior player will always come out on top(assuming he knows what he's doing, which can be learned quickly) And this is very unpleasant for the casual gamer and that has been the downfall of deathmatch and 1v1 for a long time now. :sadbron:

That being said... I mean yeah if an entire squad of people playing a game have no idea what the fukk they're doing then yes they have a good chance to be raped by people who do know what they're doing regardless of the medium. But rules and regulations can be learned in a couple of hours, mechanical skill takes years to learn. Do you really think jedi level quake players are going to be scrimming before they understand how the game works? And once they take a day or 2 to get the rules downpacked and they're both on an even playing field in that regard.. well then it comes down to mechanical ability again... and we've already established who wins in that regard.. :francis:

The same brehs claiming that KB/M abilities trump everything else in a shooter would be the same high level military leaders claiming the U.S would overwhelmingly destroy the Vietcong because of the U.S's vastly superior weapons.

"The Vietcong are fukking with inferior weaponry! They don't have any low recoil high velocity firearms that go above 700 Rounds per minute!":mjgrin:



Next thing you know, nikkas are engaged in a PR disaster where guerrila warfare has essentially nullified the advantage of the spoiled military's "superior weapons." :beli:





Yall get off the high horse...to say a person is an idiot for using a controller is some ridiculous shyt. There are reasons...and not because someone wants a handicap... but actual reasons related to comfort that may make a person excel at one more than the other.

:comeon::dead: Breh, i cant, i really am tired as fukk.. Imma let someone else take this one.

:whew:

Bombed on em. I expect him to respond with some 10 year old youtube video that nobody is going to watch
:dead:

Breh, you've been thoroughly demoralized in this thread, to the point where you're too ashamed to even respond back to my last post directed towards you, because in your heart of hearts you know its 100% true. Don't start co-signing now. bytch ass.
 
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GoldenGlove

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This represents the fundamental difference in what people like myself, @GoldenGlove & @Cocaine Biceps are arguing and what the pro kb/m are arguing. :skip:




If we are talking about Rainbow Six Siege...

And you are a ...

a...

fukk it... A fukking Jedi KB/M level FPS player. :mjlol:

I don't give a fukk if you were able to help Mario save Princess from the deep bowels of hell in Quake...

You're tactical ability would still be a glaring question mark in a tactical and/or objective based FPS game.


Yes, when it comes down to who, if everything is constant, would be quicker and faster to place cross-hairs on a target, Kb/m would win.


But, if a squad, is comfortable and LOVES playing with a controller to the point of maximizing their ability with it, the KB/m handicap is going to go the wayside to tactical ability.

You've mastered KB/M? Do you know which strat is most likely going to be used against you when there are 5 breachable walls in the place you've taken a defensive position in?

Or maybe, you'll just run around and rely on your superhuman target acquisition, are you sure you know where and when a trap is set or a hidden camera is that is watching your every move and an individual is waiting for you with a c4 down the corridor?


2 groups playing with the devices that THEY feel comfortable with in a tactical based gaming environment...more will come down to tactics than KB/m or input lag or any other feature difference between the two squads.


-----------------

And be objective.

If the best KB/M players played against the best Controller players in a game where

2 rounds everyone used KB/M and 2 rounds everyone used controllers, what would be the result?

From what I'm hearing... no controller supporter has said, "Yo, I can't use KB/M at all, shyt feel TOO foreign." But I have heard KB/M users saying "fukk, after being a kb/m user, controllers are like physical hieroglyphics.

The same brehs claiming that KB/M abilities trump everything else in a shooter would be the same high level military leaders claiming the U.S would overwhelmingly destroy the Vietcong because of the U.S's vastly superior weapons.

"The Vietcong are fukking with inferior weaponry! They don't have any low recoil high velocity firearms that go above 700 Rounds per minute!":mjgrin:



Next thing you know, nikkas are engaged in a PR disaster where guerrila warfare has essentially nullified the advantage of the spoiled military's "superior weapons." :beli:





Yall get off the high horse...to say a person is an idiot for using a controller is some ridiculous shyt. There are reasons...and not because someone wants a handicap... but actual reasons related to comfort that may make a person excel at one more than the other.
:whew:

Bombed on em. I expect him to respond with some 10 year old youtube video that nobody is going to watch
:dead:
 

GoldenGlove

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Is that right?

Like I've said... you pick up the sticks and you getting slapped. All the hours on Quake you got, don't mean shyt. You pick up a controller, and you are getting your ass handed to you. This is a fact, and this is the main point I've been making. SO please shut the fukk up. :smile:
 

DPresidential

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now using a controller is like guerrilla warfare :skip:
:what:

No... My point is discrediting a controller and making it out that Kb/m is the end all be all is horribly short sighted.

In my analogy, Controllers are the inferior weapon.
 
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