Probably to take even more sales from nba live and because they never want to put out demos anymore.Does anyone know why they decided to release 2k17 so early and why they are releasing 2k18 even earlier?
Probably to take even more sales from nba live and because they never want to put out demos anymore.Does anyone know why they decided to release 2k17 so early and why they are releasing 2k18 even earlier?
- The team created a new physics-focused system that always accounts for a player’s size, acceleration, and speed before compiling the animations available in a particular circumstance.
- Visual Concepts also put a lot of emphasis in opening up the triple threat possibilities for skilled big men.
- When the ball does pop free, there’s all this cool stuff that can play out. Guys can get shoved while they are chasing the ball down for a loose ball foul.
- Visual Concepts is making sure the lazier defenders stay true to life via a new system they jokingly refer to as “artificial stupidity.”
i never understood this complaint.
- He still feels the court is too small.
Ur complaints are real.Some people feel like in 2k the players are too big relative to the size of the court, but I think that was only one game where that was true, someone did a video about it. I think the court is fine but 2k's animations need to be better. For example if I'm pulling up from 3 from the corner spotting up, then 2k shouldn't force me into an animation that makes me put my foot on the line. And if I'm getting chased down blocked by players who have about the same speed as I do and I clearly have a step on them then allow me to jump earlier at the rim to prevent that from happening as often
I never heard them talk about any of this before
Where have I heard this before?
i never understood this complaint.
- He still feels the court is too small.
Did they go in and add Free Agency and Contracts to Online Associations?
Or are they still doing the Keepers and Draft bullshyt again![]()
I forgot bum nikkas like yourself are confined to the basement during daylight hours.
Wouldn't expect you to understand baller shyt.
Carry on.
- Shot meter is above the head, and is vertical.
- Shooting not as easy, but very rewarding.
- Still some load-ups on catch and shoots.
- Amazing branching. Able to branch out of animations.
- Triple threat is excellent. More fluid and explosive
- New rebounding system.
- Post game been beefed up. Height and weight mattered.
- Felt like speed mattered. He brought up Fox getting out in the open court, and Westbrook being too quick and exploiting mismatches.
- Dribbling is fine.
- Hopstep and then dribble is gone. You have to shoot.
- A new button to take control of someone else on court.
- Sub menus/play calling back to buttons, much easier.
- Felt he needed time to adjust to the passing. Lead passing too dominant, it tended to drag players to far.
- New pick and roll system. No brick walls.
- Ball tangibility, not as frustrating as 2K17.
- He still feels the court is too small.
- Layups and dunks too slow sometimes, although no chasedown blocks.
All I got from this is that they still didn't fix the lead pass cheeseAll I do Is Snag and abuse you with a bevy of post moves
I'm making another 7'3 center
It's so many post moves Mf's don't know what's coming![]()