Player Create Added To MyLEAGUE
NBA 2K18 adds the ability for you to add new created players to your already ongoing MyLEAGUE saves (even midseason). In previous years, all players needed to exist in the roster file prior to starting the game mode. For those of you who like to play along with the real season and keep your roster up-to-date, you will now be able to create and add free agents to the league as needed.
The many choices you are required to make in MyGM: The Next Chapter will completely shape the story and how the outcome is determined.
Quick Edit Improvements
NBA 2K17 saw the introduction of the Quick Edit feature, which allowed you to quickly perform edits to players without having to go into Edit Player and back out for each player you wanted to edit. In a postrelease 2K17 patch, we added the ability for you to also edit player tendencies. In NBA 2K18, we are taking this a step further by allowing you to easily edit all body part durabilities, and more importantly, all badges and their levels for every single player in the league.
New Team Relocation Cities
For 2K18, we have added 10 new cities that you can relocate your team to. Those cities are: Fort Worth (Texas), El Paso (Texas), Albuquerque (New Mexico), Tucson (Arizona), Fresno (California), Long Beach (California), Mesa (Arizona), Virginia Beach (Virginia), Colorado Springs (Colorado), and Raleigh (North Carolina). When you consider things like market size, metropolitan income, and television homes in the market, many of these cities can present a great financial challenge when moving your team to one of these cities in MyGM: The Next Chapter. Are you up to the task?
Improved MyGM Slider Support
Taking a cue from MyLEAGUE, MyGM: The Next Chapter now features a number of new customization options and sliders that can be used to personalize the experience.
Closing Thoughts
I shouldn’t be at this point, but I am continually surprised at how little support other sports games give their franchise modes. I vowed long ago to never let the NBA 2K franchise regress to that mean.
Having had time to reflect back on what Dave, Tim, Barry, Leftos, Yu, and Daniel (take a bow, gentlemen) have accomplished for you all in these modes this year, I feel continually reaffirmed that our direction of Innovation, Authenticity, and Engagement is not only the right path to take, but that it is the ONLY path to take.
Here at Visual Concepts, we believe strongly in the franchise experience. Our management here provides us full support and believes strongly in our ability to provide innovative experiences that, as I said above, are built to delight and entertain. And in turn, you, our fans, have shown TREMENDOUS support of the work we have been able to provide over the last many years.
As I said in this space last year, it’s important to me that you feel we respect your purchase of our product. Your passion and enthusiasm is what drives us. Don’t ever stop giving us ideas, or telling us what you want to see added to the game.
Until next time folks. Enjoy your time with NBA 2K18!
Erick Boenisch
aka SimBaller
NBA 2K18 adds the ability for you to add new created players to your already ongoing MyLEAGUE saves (even midseason). In previous years, all players needed to exist in the roster file prior to starting the game mode. For those of you who like to play along with the real season and keep your roster up-to-date, you will now be able to create and add free agents to the league as needed.

The many choices you are required to make in MyGM: The Next Chapter will completely shape the story and how the outcome is determined.
Quick Edit Improvements
NBA 2K17 saw the introduction of the Quick Edit feature, which allowed you to quickly perform edits to players without having to go into Edit Player and back out for each player you wanted to edit. In a postrelease 2K17 patch, we added the ability for you to also edit player tendencies. In NBA 2K18, we are taking this a step further by allowing you to easily edit all body part durabilities, and more importantly, all badges and their levels for every single player in the league.
New Team Relocation Cities
For 2K18, we have added 10 new cities that you can relocate your team to. Those cities are: Fort Worth (Texas), El Paso (Texas), Albuquerque (New Mexico), Tucson (Arizona), Fresno (California), Long Beach (California), Mesa (Arizona), Virginia Beach (Virginia), Colorado Springs (Colorado), and Raleigh (North Carolina). When you consider things like market size, metropolitan income, and television homes in the market, many of these cities can present a great financial challenge when moving your team to one of these cities in MyGM: The Next Chapter. Are you up to the task?
Improved MyGM Slider Support
Taking a cue from MyLEAGUE, MyGM: The Next Chapter now features a number of new customization options and sliders that can be used to personalize the experience.
Closing Thoughts
I shouldn’t be at this point, but I am continually surprised at how little support other sports games give their franchise modes. I vowed long ago to never let the NBA 2K franchise regress to that mean.
Having had time to reflect back on what Dave, Tim, Barry, Leftos, Yu, and Daniel (take a bow, gentlemen) have accomplished for you all in these modes this year, I feel continually reaffirmed that our direction of Innovation, Authenticity, and Engagement is not only the right path to take, but that it is the ONLY path to take.
Here at Visual Concepts, we believe strongly in the franchise experience. Our management here provides us full support and believes strongly in our ability to provide innovative experiences that, as I said above, are built to delight and entertain. And in turn, you, our fans, have shown TREMENDOUS support of the work we have been able to provide over the last many years.
As I said in this space last year, it’s important to me that you feel we respect your purchase of our product. Your passion and enthusiasm is what drives us. Don’t ever stop giving us ideas, or telling us what you want to see added to the game.
Until next time folks. Enjoy your time with NBA 2K18!
Erick Boenisch
aka SimBaller