see I didn't really play MGSV like that. I was back and forth to my helicopter after pretty much every mission/side-op. in that way it played out like a 'linear game' to me. one of the reasons for that was there wasn't much incentive to explore, or do much 'off the beaten path'Oh no the issues are very inherent to open world games.
It's a fact that Uncharted, The Last of Us and other high rated linear games are better than most open world games. Why would someone play MGSV just to run around?? I can go outside for that.