Clair Obscur: Expedition 33 (April 24, 2025)

hex

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Aiight, fukk it. Will do a new game plus.

I suggest modifying enemy health +50%.

It makes the game difficult again. Unless you just want to run through it ASAP.

However, if you do modify their health certain fights (like The Curator) kinda suck because you're forced to use Gustave who obviously doesn't scale well.

Fred.
 

Black Magisterialness

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I thought shyt was sweet until I got to the Stone Wave cliffs and started getting clapped
:francis:

Really considering putting the difficulty down to story but I’m going to stick it out for now. Enemies just started going combo crazy all of a sudden

Stick with it...

here's a tip. The objective isn't to LOOK for the parry it's to LISTEN for it. The exact same sound plays before every enemy in the game is about to hit you. Hit parry when you hear that and you'll have significantly less issues.
 

storyteller

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Good looks to everyone on the tips, I'm hitting the floating islands up and finding a bunch of fun fights. I beat the first round of the hidden gestral arena but got cooked by the second round; now I'm wandering around the Paintress' old stomping grounds and fighting a bunch of OP versions of the regular enemies. But I've got most of their patterns down, so I've been able to level up fast and body a bunch of em. The kills don't just level me up either, they're leveling up my weapons, giving me resources to level the weapons up more, and leveling up the Pictos I already own.

The Picto that lets you get two turns off is a Godsend! Anyone looking for it, you've gotta beat Sprong, the giant nevron that's splashing around. It's worth the 40 lumina to have my team all working back-to-back turns. Now I just need to find a Picto or two to increase my damage. I've got Monoco pushing 100K damage with his best attacks, but I feel like I need to get Maelle damage up. I let Lune apply burn to enemies, then Maelle's first turn puts her into Perfect form but I'm still not hitting big damage like I see she's capable of.
 
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JoelB

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Stick with it...

here's a tip. The objective isn't to LOOK for the parry it's to LISTEN for it. The exact same sound plays before every enemy in the game is about to hit you. Hit parry when you hear that and you'll have significantly less issues.

100%... The game becomes way easier when you turn it into a rhythm game
 

hex

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Good looks to everyone on the tips, I'm hitting the floating islands up and finding a bunch of fun fights. I beat the first round of the hidden gestral arena but got cooked by the second round; now I'm wandering around the Paintress' old stomping grounds and fighting a bunch of OP versions of the regular enemies. But I've got most of their patterns down, so I've been able to level up fast and body a bunch of em. The kills don't just level me up either, they're leveling up my weapons, giving me resources to level the weapons up more, and leveling up the Pictos I already own.

The Picto that lets you get two turns off is a Godsend! Anyone looking for it, you've gotta beat Sprong, the giant nevron that's splashing around. It's worth the 40 lumina to have my team all working back-to-back turns. Now I just need to find a Picto or two to increase my damage. I've got Monoco pushing 100K damage with his best attacks, but I feel like I need to get Maelle damage up. I let Lune apply burn to enemies, then Maelle's first turn puts her into Perfect form but I'm still not hitting big damage like I see she's capable of.

Who did you use in the first Gestral arena, before you get Esquie? You should've used Maelle, her best weapon is from that.

If you missed that you can challenge Golgra later in the game (much later) to get it as well but you have to use Maelle.

Fred.
 

Black Magisterialness

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Good looks to everyone on the tips, I'm hitting the floating islands up and finding a bunch of fun fights. I beat the first round of the hidden gestral arena but got cooked by the second round; now I'm wandering around the Paintress' old stomping grounds and fighting a bunch of OP versions of the regular enemies. But I've got most of their patterns down, so I've been able to level up fast and body a bunch of em. The kills don't just level me up either, they're leveling up my weapons, giving me resources to level the weapons up more, and leveling up the Pictos I already own.

The Picto that lets you get two turns off is a Godsend! Anyone looking for it, you've gotta beat Sprong, the giant nevron that's splashing around. It's worth the 40 lumina to have my team all working back-to-back turns. Now I just need to find a Picto or two to increase my damage. I've got Monoco pushing 100K damage with his best attacks, but I feel like I need to get Maelle damage up. I let Lune apply burn to enemies, then Maelle's first turn puts her into Perfect form but I'm still not hitting big damage like I see she's capable of.

Basically buff Maelle every chance you get. She's game breaking. By act three she'll have access to multiple skills that can break a million.
 

DapMeUp!

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I thought shyt was sweet until I got to the Stone Wave cliffs and started getting clapped
:francis:

Really considering putting the difficulty down to story but I’m going to stick it out for now. Enemies just started going combo crazy all of a sudden

I just got to Act 2, the Lanpmaster was pretty tough but I been killing the dodges and parries in general :banderas:

Sounds and the zoom back in after the camera zooms out are the best indicators.
 
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