Game Over? Industry suffers slowdown after decades long winning streak.

MeachTheMonster

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The $200bn video games industry is reckoning with its biggest slowdown in 30 years, as the huge growth driven by smartphone gaming and the latest generation of consoles reaches its limits.

Hardware sales are slowing, with Sony cutting its forecast for PlayStation 5 sales this week. Consumer spending on mobile gaming declined last year, down 2 per cent to $107.3bn according to Data.ai, which forecasts low single-digit growth in 2024…….

Many in the gaming industry expected to bounce back quickly after 2022's post-pandemic decline, last year did not deliver the growth initially hoped.

The latest quarterly numbers from some of the biggest publishers, including Electronic Arts and Take Two, has underwhelmed investors. Meanwhile, games developers have been forced to cut thousands more jobs this year after already slashing as many as 10,000 in 2023.

"There's a lot of commercial anxiety: about growth, about profitability, about keeping budgets in check and about making an impact in the market when there are so many established products," said Piers Harding-Rolls, games research director at Ampere Analysis, a market researcher. "We are in a much slower growth era

After the PlayStation 5 surpassed 50mn units in December, Hiroki Totoki, Sony's group president and interim head of its gaming unit, said this week that it was "entering the latter half of the console cycle . . . so we anticipate a gradual decline in unit sales from next fiscal year onwards".

Heavy discounting of the PS5 in 2023 has already contributed to what Totoki called a "significant" drop in Sony's gaming operating profits. He warned that Sony does "not plan to release any new major existing franchise titles" in the fiscal year starting in April, depriving it of any boost from bankable, big-budget games such as Spider-Man or God of War.

Microsoft, whose Xbox has been left a distant third behind Nintendo and Sony, said this week it was looking to sell more of its own games on rival consoles, as it looks to tap new sources of growth in an increasingly saturated market after paying $75bn for Activision Blizzard last year. The widely anticipated launch of a new Nintendo console later this year may only accelerate the drop-off in PlayStation and Xbox sales, as players save up for the next new thing.

"There is a console-specific problem in the games industry: nobody is buying an Xbox, PS5 has peaked at the cost of significant discounting and everyone is waiting for Switch 2.0," said Gareth Sutcliffe at Enders Analysis. "Consoles have proven that they are not a growth model for gaming — they top out at a very clear number."

Cutting prices is a double-edged sword
. The huge popularity of free-to-play online games such as Fortnite and Roblox consumes hours of playtime that had previously been spent on $70 titles. The strong network effects of multiplayer games, such as Call of Duty, also make it harder for new entrants to succeed. "Thousands of titles are hitting every month and the success rate is very low," he said. "You're faced with significant challenges in trying to break new product into the market."

The rising costs of developing blockbuster games has also raised the stakes. "When you're talking about a budget that's $100mn plus, even for a big company, if you miss with two or three of those then commercially you're on the ropes," Harding-Rolls said.

That has driven a Hollywood-style dependence on rebooting the same big franchises by Sony, Microsoft, Electronic Arts and other big games companies. At the same time, entertainment giants are showing a renewed interest in gaming — adding new competition for existing players in a shrinking market.

Disney made a $1.5bn investment in Fortnite's creator Epic Games this month to create what the studio's chief Bob Iger called "a huge Disney universe that will be for gaming and for play", while Netflix is also expanding its games offering.

None of this is a surprise to some of us :mjpls:

Console industry got some reckoning to do, they been putting a DLC bandaid on increasingly unfavorable economics, but seems we are reaching a tipping point.
 

MeachTheMonster

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I hate the "growth growth growth" mindset
Only way economics work.

Inflation is a constant. You either need to grow the market or grow the revenue just to keep up with inflation.

Console market had found a way to grow revenue with higher prices, subscriptions, dlc etc, but costs have outpaced their ability to make it up using those methods.

Nintendo has already found a way to convince their audience to pay more for less.

Playstation/xbox arms race has created a situation where their customers expect to keep getting more and more for the same cost or less.

All 3 are gonna need to adopt each others methods a bit to tap into markets and strategies they may not have done in the past.

Fanboys gone be mad, but they will adapt too :manny:
 

Half A $

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CarltonJunior

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I hate the "growth growth growth" mindset
It's because costs and inflation is growing too.

But there is such thing as letting a good thing just be a good thing and gaming doesn't do well with that sentiment. Largely because it's one of the youngest businesses/industries in the world and don't have as many brilliant minds in position as other fields. Like Square's commitment to NFTs or Konami's pivot to pachinko. Anyone on the outside could see clear as day those were short sighted business strategies and they'd be fine if they stayed course.
 

itsyoung!!

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Will definitely have an affect on those looking to recoup $80 billion in acquisitions while trying to battle out of 3rd place.

Spooky times ahead…for some.
Bulk of that $ comes from PC and mobile games, theyll be fine. Microsoft the company thriving.

Real question is how many more Madame Webs can Sony release before they worry about bankruptcy like they was stressed about a decade ago :mjgrin:
 

The Mad Titan

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I'm looking at it from the side of gaming as a whole.

Gaming is stagnant, and in a bubble that's about to pop. (when it comes Triple A gaming) ABK being able to use their resources to make games and not have to worry about sales or having a game out by a certain date helps gaming.
Gamers being able to get game pass and play a number of ABK helps consumers.


ABK doing what they do now, doesn't help anyone but ABK and sony. And it's clear that Sony currently out for self interest 1st 100 percent. ( yes all companies are, but playstation aint pulling no punches when it comes to consumers.


:wow:


You guessed it



"Right again"
 
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