The camera/frame rate is bothering me.
and checking every single drawer gets tedious incredibly fast especially since most of them are pointless and the camera makes it chore to get them all quickly.Roll a bluntWtf am i supposed to do for 3 to 4 hours waiting on this bytch to give me a boat ticket, i already spent time at the arcade and it wont let me train

:DAIGOYANKEE:Fixed for accuracy.Everything in this game is annoying
The PC version was updated yesterday with slightly better audio. Also, the Japanese audio file on the PC version seems to be of higher quality(going by the file size differences.) and this was picked up by Digital Foundry.:DAIGOYANKEE:Fixed for accuracy.
This is one of those games that I remember it being much better than it actually is....hence my complaints/worry before having played the remaster that it would feel dated.
After having played the remaster a bit, I see that my worry was warranted.
None of this is to say I won't finish both games...but for me, it's definitely going to feel like a chore to do.
Hopefully as the story picks up nostalgia can push me through it.
Biggest things that are making this game cringe worthy for me right now are:
"tank style" controls (which becomes incredibly frustrating in tight spaces)
The way you explore cabinets/closets/etc is terrible. It feels sloppy as hell.
The voice acting bugs the living hell out of me. Not only is the actual acting piss poor, the audio quality of the voices sounds like something that was recorded over the phone.
The camera angles are horrible and the way you control the actual camera is sloppy.
The controls and the camera are issues that could have been "updated/fixed" for this release.
I understand the audio pretty much is what it is.
A few people disagree with me comparing this game to Yakuza. To be specific, I completely understand how different the 2 games are, but my comparison comes from the idea that if Shenmue hadn't been in limbo for the last 15 years, I believe it would have eventually became what Yakuza is today, which is essentially a much more streamlined and polished version of what Shenmue accomplished when it first released.
In 2018, being able to check every single drawer, and check behind every single painting hanging on every wall to find absolutely nothing 90% of the time isn't as impressive as it was to me when I was a teenager. Neither is the mandatory "real time" waiting for necessary events in the game.
is gone since were replaying it but Im thinking peeps are being a bit too harsh. The game innovated like crazy. Look at the other releases in 2000 and nothing is remotely close to Shenmue. In 2018 we have 10 million sand box games to compare it to. The game was ahead of its time by MAD years.For what it's worth, 2 rectifies this by letting you "fast forward"Wtf am i supposed to do for 3 to 4 hours waiting on this bytch to give me a boat ticket, i already spent time at the arcade and it wont let me train

Agree 100%:DAIGOYANKEE:Fixed for accuracy.
This is one of those games that I remember it being much better than it actually is....hence my complaints/worry before having played the remaster that it would feel dated.
After having played the remaster a bit, I see that my worry was warranted.
None of this is to say I won't finish both games...but for me, it's definitely going to feel like a chore to do.
Hopefully as the story picks up nostalgia can push me through it.
Biggest things that are making this game cringe worthy for me right now are:
"tank style" controls (which becomes incredibly frustrating in tight spaces)
The way you explore cabinets/closets/etc is terrible. It feels sloppy as hell.
The voice acting bugs the living hell out of me. Not only is the actual acting piss poor, the audio quality of the voices sounds like something that was recorded over the phone.
The camera angles are horrible and the way you control the actual camera is sloppy.
The controls and the camera are issues that could have been "updated/fixed" for this release.
I understand the audio pretty much is what it is.
A few people disagree with me comparing this game to Yakuza. To be specific, I completely understand how different the 2 games are, but my comparison comes from the idea that if Shenmue hadn't been in limbo for the last 15 years, I believe it would have eventually became what Yakuza is today, which is essentially a much more streamlined and polished version of what Shenmue accomplished when it first released.
In 2018, being able to check every single drawer, and check behind every single painting hanging on every wall to find absolutely nothing 90% of the time isn't as impressive as it was to me when I was a teenager. Neither is the mandatory "real time" waiting for necessary events in the game.
